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This comprehensive analysis explores the essentials of multimedia interface design, emphasizing the differences between linear and interactive media. It covers concepts such as audience evaluation, media types, and the efficacy of various design choices. The discussion includes practical tips for integrating audio effectively within multimedia projects and highlights the importance of accessibility. With examples from both linear and non-linear media, this guide offers valuable insights for designers looking to create engaging and effective multimedia experiences tailored to their target audiences.
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ANALYSIS and INTRO TO INTERFACE Analyze multimedia Design Basics Interface
Media Type and Efficacy AND/OR
What is Interactive Media? • Play & Stop • Functions • Chapters • on a DVD • Slideshow • Buttons
Media Interface Design - balance Vertelney, Arent, & Lieberman, 1990
Interface Basics on Balance http://www.edtech.vt.edu/edtech/id/interface/index.html
Media Evaluation and Choice Know Your Audience Evaluate Content Children? Adults? Teens? Business Purpose? Accessibility – broadcast, special services for disabled • Graphs from www-jime.open.ac.uk/98/7/repenning-98-7-03.htm
Audio Integration Questions? Rhythms, harmony and melody should heighten the feeling of a visual. Audio is edited with fades or loops and normalized for maximum volume. Audio includes linear (narration, video sound captures) and non-linear (sound effects, background audio) elements that describe a story.
Media Examples: Linear and Non-linear videos using Varied Interface Interactive menu with linear Movies, non-linear exploration and example of mixed Content. > Graphic Novel > Enter Site Non-linear example of Quality. Any movie trailer is applicable. Interactive menu with linear Movies – example of Balance