1 / 13

Implementing In-App Purchases on iOS

Implementing In-App Purchases on iOS. Christina Moulton Teak Mobile Inc Teakmobile.com @ ChristinaMltn. How?. App Store Set up App Add items In App Purchase Restore S erver? MKStoreKit. Decisions. Price? Business Model Consumable Non-Consumable Subscription (auto-renew?)

yaron
Télécharger la présentation

Implementing In-App Purchases on iOS

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Implementing In-App Purchases on iOS Christina Moulton Teak Mobile Inc Teakmobile.com @ChristinaMltn

  2. How? • App Store • Set up App • Add items • In App • Purchase • Restore • Server? • MKStoreKit

  3. Decisions • Price? • Business Model • Consumable • Non-Consumable • Subscription (auto-renew?) • Content Delivery • Compiled in • Your server • Apple Hosted

  4. Rules • Reviewed like apps • Must use Apple’s API • Only virtual goods • No intermediate currency • Subscriptions: Minimum 7 days, all devices • Can’t sell access to camera, gyroscope, etc. • Auto-renewing subscriptions only for periodicals, biz or media apps See https://developer.apple.com/appstore/resources/approval/guidelines.html

  5. Set Up: App & Products • Create Explicit App ID iniOS Provisioning Portal • Create App in iTunesConnect • Add Product(s) in iTunesConnect

  6. Used for auto-renewing subscriptions

  7. Implementation: Requirements • Transaction completion went app interrupted • Track # of consumables • Restore non-consumables on multiple devices • Remember purchases securely (Keychain) • Remember non-renewing subscriptions • Validate of auto-renewing subscriptions on each launch (latest purchase date) • Deliver content (check receipts on your server) • Localized prices and descriptions

  8. Implementation: MKStoreKit Pt.1 • https://github.com/MugunthKumar/MKStoreKit • Add MKStoreKit to project • Add Security and StoreKit Frameworks • Init in app delegate: [MKStoreManagersharedManager]; • Configure Plist • (If renewable, add shared secret to MKStoreKitConfigs.h)

  9. Implementation: MKStoreKit Pt.2 • Implement purchase [[MKStoreManagersharedManager] buyFeature:kFeatureAId onComplete:^(NSString* purchasedFeature, NSData* purchasedReceipt, NSArray* downloads) { NSLog(@"Purchased: %@", purchasedFeature); } onCancelled:^ { NSLog(@"User Cancelled Transaction"); }]; • (If auto-renewing, setup expiry notifications) • Pull data from App Store to populate UI • Implement restoring purchases

  10. Implementation: Testing • Test User Account in iTunesConnect • Banking & tax contracts must be set up • Other than hosted content, can use simulator • Sandbox can be slow

  11. Resources • Demo Project: https://github.com/cmoulton/ioskwiap • MKStoreKit: https://github.com/MugunthKumar/MKStoreKit • Intro to MKStoreKit: http://blog.mugunthkumar.com/coding/using-mkstorekit-in-your-apps/ • App Store Review Guidelines: https://developer.apple.com/appstore/resources/approval/guidelines.html • Based on iOS 5 Programming: Pushing the Limits, ch. 14: Selling Past the Sale with In App Purchases http://www.amazon.ca/iOS-Programming-Pushing-Limits-Extraordinary/dp/1119961327

More Related