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Learning C++ the Fun Way

Learning C++ the Fun Way. Taesoo Kim Dr. Ramon Lawrence Computer Science. About C++. Widely known Introduced 2nd year of college Difficult task to learn Taught by doing programming projects Making a game in C++ is a fun assignment. Goals of the project.

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Learning C++ the Fun Way

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  1. Learning C++ the Fun Way Taesoo Kim Dr. Ramon Lawrence Computer Science

  2. About C++ • Widely known • Introduced 2nd year of college • Difficult task to learn • Taught by doing programming projects • Making a game in C++ is a fun assignment

  3. Goals of the project • Construct infrastructure for teaching C++ • Critical Mass • Motivate students to program • Allow students to play over the internet • Test student’s game implementations

  4. How the game is played

  5. Components of Infrastructure • The applet is written in Java • CriticalMass.java • Displays the game • Applet runs in internet browsers • The core of the game is written in C++ • CM.h • AI of the game • What students write and upload • Linkage between Java file and C++ file • CriticalMass.cxx • MySQL database contains C++ code and user information

  6. How the Infrastructure works

  7. How the graphical aspect of the game works • Applet initializes 5 x 6 matrix • Matrix contains square information • Applet draws the board • Grid • Bombs

  8. Sample design of the core • The Move Generator • Goes through every square and tries to insert a bomb • If it can’t moves to the next square • The Board Evaluator • Point system • 6 - corner, 5 - sides, 4 - interior • add the points. Better boards will have a higher sum • reason for specific point value • Who has the most bombs in the best position

  9. Continued... • The Game Tree • built by recursion • makes every valid move and creates the board corresponding that move • makes an opponent move in response • makes another move in response • evaluates using the board evaluator and picks the best • assumes that each player will make the best move

  10. Conclusion • Attract students to program often • Encourage competition among students • Motivate students to improve their work

  11. END...

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