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Team Swag

Team Swag. Mission: To Promote Lifelong Fitness in the Youth Through Education. Derek Beltrame. Mario Marana. Heather Amr. Global Need.

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Team Swag

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  1. Team Swag Mission: To Promote Lifelong Fitness in the Youth Through Education Derek Beltrame Mario Marana Heather Amr

  2. Global Need The benefits of lifelong fitness are well known. The needs to promote more interventions to promote lifelong fitness are frequently cited throughout literature. Physical activity is a key component of energy balance and is promoted in children and adolescents as a lifelong positive health behavior (Hobbs, K. 1998). Not only will the promotion of lifelong fitness in the youth bring light on the fact that childhood obesity is an epidemic in the U.S.A, it will also help others understand aspects of fitness that is critical in implementing effective interventions (Joshi, P., Bryan, C., & Howat, H. 2012).Each piece of literature clearly states that people who do not exercise are consequently at risk for numerous health problems. Overweight youth were 7 times more likely than healthy youth to score at or above the normal on both mental health and bodily pain, and almost 18 times more likely on the mental component score (Herman, K. M. 2010). The literature also states that “the need to be able to track fitness through childhood into adulthood is challenged with limited scientific evidence of longitudinal tracking” (Naughton, G. A., Carlson, J. S., & Greene, D. A. 2006). With the lack of fitness that our youth is subjective to throughout their childhood, it will only lead to complicating health risks later on in their adulthood.

  3. Graphic Depiction Play 60: To make the next generation of youth the most active and healthy. General Need: Most of the youth today find themselves lacking the knowledge, motivation and will power to stay physically active in order to achieve and maintain lifelong fitness Our Mission: To promote lifelong fitness in the youth through education

  4. Our MissionTo promote lifelong fitness in the youth through education • The variables are: • Dependent Variable – Lifelong fitness • Target Population – The Youth • Independent Variable – Education

  5. Theoretically Defining Lifelong Fitness Aspects of lifelong fitness are described in various articles. Amelia Lee (2004) defines lifelong fitness as “positive attitudes, and positive activity patterns that the youth will carry into adulthood and to foster dispositions that value physical activity.” Lifelong fitness is not only about the physical aspect, it also has much to do with adolescent behaviors. Krause states that someone who takes part in lifelong fitness not only achieves, but maintains a health-enhancing level of physical fitness(Krause, J. 2001).

  6. Fitness Questionnaire Name_______________ Date_______________ Score________ Circle a number 1-5 to rate the following statements according to your perception of the following: (1 represents the lowest level, 5 is the highest level) Positive Influences: 1) How fit do you currently feel? 1 2 3 4 5 2) Your capacity for aerobic activity 1 2 3 4 5 3) Your muscular strength 1 2 3 4 5 4) Your body’s flexibility 1 2 3 4 5 5) Your current level of energy 1 2 3 4 5

  7. Achieving and Maintaining: 6) The discipline you have to maintain a consistent workout routine on your own 1 2 3 4 5 7) The discipline you have to change your eating habits 1 2 3 4 5 Positive Activity Patterns: 8) What exercises do you most enjoy? 9)How long does your usual daily workout last? 10)How many days a week are you physically active for at least an hour? 11)How many days a week do you eat fast food? (Scoring for this test is out of 35. Each number that the student circles are the point value that they will earn for that question. Questions 1-7 are the only graded questions on this test. Questions 8-11 are there to get opinions and ideas from the student in order to plan the intervention activities that will work best for the group.)

  8. Fitness Gram Test Get Your Fitness Test Score! As you complete each of the testing events, enter your data into the fields below. Personal Information State: Gender: Age: Aerobic Fitness Must enter either a 1-mile walk time and heart rate or enter a 1.5-mile run time Mile Walk Time: Heart Rate (after walk): beats per minute Weight: OR 1.5 Mile Run Time:

  9. Fitness Gram Test Muscular Strength- (minute time) Half Sit Ups: Push Ups: Flexibility Sit and Reach: (inches) BMI Height: Feet: Inches: Weight: LBS:

  10. Logical Validity Does the test really measure lifelong fitness , how we theoretically defined it?

  11. Behavior Change Model Behavioral change models are attempts to explain why behaviors change. These theories cite environmental, personal, and behavioral characteristics as the major factors in behavioral determination (Kaduce, 2001).

  12. Positive Activity: • Sally will increase their overall test scores to a 22/25 at he end of the 2 month program Measurable Objective • Positive Influence: • Sally will increase their overall test scores to an 8/10 at the end of the 2 month program • Achieving and Maintaining: • Sally will have a new found motivation and fitness goals at the end of the 2 month program.

  13. Behavior Change: Social Cognitive theory For our program, we will use the Social Cognitive Theory. We believe this model is best because it can be used to asses an individual’s willingness to begin a new program, and to finish it. This program can be applied to all participants that want to join our Play 60/ Fitness Gram program.

  14. 2 Month Schedule

  15. O O X Evaluation Design The Lifelong Fitness Gram Test + Questionnaire (Krause, J. 2001) The Lifelong Fitness Gram Test + Questionnaire (Krause, J. 2001) NFL Play 60 Program (Bourne, 2009) O O The Lifelong Fitness Gram Test + Questionnaire (Krause, J. 2001) The Lifelong Fitness Gram Test + Questionnaire (Krause, J. 2001)

  16. Evaluation design

  17. Internal Validity Did the independent variable change the test score (for posttest situations) or was it something else ? Because we have a control group, we have internal validity.

  18. Marketing / communication The way that we will market and communicate to the community is through the Play 60 Facebook, our Facebook, and brochures. https://www.facebook.com/FuelUptoPlay60?fref=ts https://www.facebook.com/NFLPLAY60

  19. Applications One app that could work with our program could be an app called “JEFIT”. This app is a workout, fitness, and gym log app. This would be great for kids to track how long they perform a physical activity, and what activity they did. https://play.google.com/store/apps/details?id=je.fit&hl=en Another great app that could be used is the “Workout Trainer” application. This app gives you access to free workouts, and programs that help you achieve your fitness goals. Different certified trainers help push you throughout your exercises, and give you tips on when to change and things you can improve on. https://play.google.com/store/apps/details?id=com.skimble.workouts&hl=en

  20. Funding The grant agency that has a mission to support a mission like ours is the Finishline Youth Foundation. The mission of the Finish line Youth Foundation is to focuses funding on organizations that provide opportunities for youth participation in the following areas: - Youth athletic programs – Community-based programs addressing active lifestyle and team building skills. They provide money for physical activity programs. The amount of money they will grant is from $1,000 to $5,000. http://www.finishline.com/store/youthfoundation/guidelines.jsp

  21. Weebly http://alliciousness.weebly.com

  22. References • https://play.google.com/store/apps/details?id=com.skimble.workouts&hl=en • https://play.google.com/store/apps/details?id=je.fit&hl=en • http://www.nfl.com/play60 • Amelia Lee, M. (2004). Promoting lifelong physical activity through quality physical education. JOPERD— The Journal of Physical Education, Recreation & Dance. • Bourne, H. (n.d.). Fuel up to play 60. (2009). Retrieved from http://www.fueluptoplay60.com/faqs/ • Hobbs, K. (1998). Development of physical activity behaviors among children and adolescents . American Academy of Pediatrics, • FITNESSGRAM Scientific Advisory Board. • http://www.fitnessgram.net/overview/

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