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Join Bret Stateham, Microsoft Developer Evangelist, for a quick introduction to building games using Phone XNA. This guide is designed to show you that game development is easier than you think. The focus is not on creating a world-class game, but on getting you involved in the process. Learn how to use the Windows Phone Development Tools, XNA Game Studio, and discover typical game project structures, content assets like graphics and sounds, and the essential components of game development. Start creating your own game today!
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Who Am I? NEW! • Bret StatehamMicrosoft Developer EvangelistEmail:Bret.Stateham@microsoft.comBlog:http://BretStateham.comTwitter:@BretStateham
What’s Up? • Quick intro to Phone XNA games • Make a game • The goal is to help you see that: • Game dev is easier than you think • You can make a game • The goal is NOT to • Make a world class game • Let you sit there and not get involved
Quick Intro to Phone XNA Games • Need Windows Phone Dev Tools • XNA Game Studio included • New Project Templates in Studio • Typical game solution • “Game” project • “Content” project
What is Content? • The assets your game uses • Graphics • Start / End of Game screens • Game elements (Sprites) • Fonts (SpriteFonts) • Sounds
XNA Game Structure • Main class is • Microsoft.Xna.Framework.Game • Main Methods • Constructor • Initialize • LoadContent • Update • Draw • UnloadContent
Sprites • Single image • Image matrix