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ITEC350 Networks I Lecture 1

ITEC350 Networks I Lecture 1. Hwajung Lee. What is Computer Networks?. A collection of autonomous computers interconnected by a single technology Interconnected via: Copper wire Fiber optics Microwaves Infrared Communication satellites, etc. Why Computer Networks?.

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ITEC350 Networks I Lecture 1

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  1. ITEC350 Networks ILecture 1 Hwajung Lee

  2. What is Computer Networks? • A collection of autonomous computers interconnected by a single technology • Interconnected via: • Copper wire • Fiber optics • Microwaves • Infrared • Communication satellites, etc.

  3. Why Computer Networks? • Business Applications • [Goal1] Resource Sharing • To connect isolated computer and information to be able to extract and correlate information about the entire company. • To make all programs, equipment (ex: printers, scanners, and CD burners), and especially data available to anyone on the network without regard to the physical location of the resource an the user.

  4. [Goal 2] Communication Medium • Electronic mail (e-mail) • Shared resources (ex: shared hard driver) • Videoconferencing, a shared virtual blackboard

  5. [Goal 3] Electronic Commerce (e-commerce) • To do business electronically with other companies. (ex: order the parts of a product from a variety of suppliers) • To do business with consumers over the Internet.

  6. Home Applications • [Goal 1] Access to remote information • Newspapers, Digital library • [Goal 2] Person-to-person communication • Email, Instant messaging, Chat room, Worldwide newsgroups • Peer-to-peer communication (ex: Napster) • Internet phone, Internet video phone, Internet radio, Telelearning

  7. Home Applications (cont.) • [Goal 3] Interactive entertainment • Video on demand, Interactive live television show, Multiperson real-time simulation games – possibly with worldwide shared virtual reality. • [Goal 4] Electronic commerce • Home shopping, Electric flea markets, On-line auctions

  8. Mobile Network Users • [Goal] To have a portable office • Cellular phone, PDA, Military use, Wireless sensor networks, Mobile-commerce, Wearable wireless computers Combinations of wireless networks and mobile computing.

  9. Network Types Based on Roles • Terminal Connection

  10. Network Types Based on Roles • Client-server

  11. Network Types Based on Roles • Peer-to-peer • Computers act as both client and server on the network • There is no reliance on a centralized server to provide access to data and other resources • Compared to a centralized client-server model, peer-to-peer is decentralized, meaning any host can communicate with any other host

  12. RING STAR MESH BUS Network Topologies HYBRIDS OF THESE

  13. Comparison of Basic Topologies

  14. Classification of interconnected processors by scale.

  15. Personal Area Network (PAN) • A person’s body or desk area

  16. Local Area Networks (1) • Local Area Network (LAN) • Limited geographical distance: home, office, building, campus, industrial part • Customer premises operation • User firm chooses technology • User firm needs to manage on ongoing basis • Low cost per bit transmitted • Companies can afford high speed • 100 Mbps to the desktop is typical

  17. Local Area Networks (2) Two broadcast networks (a) Bus (b) Ring

  18. Local Area Networks (3) • Ethernet • Most popular LAN Architecture of the original Ethernet.

  19. Metropolitan Area Networks • Metropolitan Area Network (MAN) • Single urban area (city and its suburbs) • Faster than long-distance WANs • Still slower than LANs

  20. Metropolitan Area Networks A metropolitan area network based on cable TV.

  21. WAN • Wide Area Network (WAN) • To link sites • Long distances • Requires the use of carriers to provide service • Limited and complex choices but carrier manages • High cost per bit transmitted • Companies cannot afford high speeds • Usually low speed (56 kbps to a few megabits per second)

  22. Wide Area Networks (1) Relation between hosts on LANs and the subnet.

  23. Wide Area Networks (2) A stream of packets from sender to receiver.

  24. Wireless Networks • Categories of wireless networks: • System interconnection • Wireless LANs • Speed: Upto about 50Mbps • Distance: Tens of meters • Wireless WANs (ex: cellular system) • Speed: below 1Mbps • Distance: Kilometers

  25. Wireless Networks (2) (a) Bluetooth configuration (b) Wireless LAN

  26. Wireless LANs (a) Wireless networking with a base station. (b) Ad hoc networking.

  27. Standard for Wireless LANs IEEE 802.11 network.

  28. Network Software • Protocol Hierarchies • Design Issues for the Layers • Connection-Oriented and Connectionless Services • Service Primitives • The Relationship of Services to Protocols

  29. Network SoftwareProtocol Hierarchies • Layers, protocols, and interfaces.

  30. Protocol Hierarchies The philosopher-translator-secretary architecture.

  31. Connection-Oriented and Connectionless Services (1) • The software used to maintain each protocol is often called a protocol stack • Transport layer protocols can be: • Connectionless, or stateless, which sends each packet without regard to whether any other packet was received by the destination computer (implementation: packet switching, UDP)

  32. Connection-Oriented and Connectionless Services (2) • Connection oriented, or stateful, which maintains information about which packets have been correctly received by the destination computer (implm.:circuit-switching, TCP)

  33. Connection-Oriented and Connectionless Services • Six different types of service.

  34. Why Standard or Reference Model? • Consumer • Easy to select a product which is compatible with other equipments. • Supplier • Minimize risk when it develops new technologies.

  35. Reference Models • The OSI Reference Model • ISO (International Organization for Standardization) • OSI (Open Systems Interconnection) Model • The TCP/IP Reference Model • TCP (Transmission Control Protocol) • IP (Internet Protocol) • A Critique of the OSI Model and Protocols • A Critique of the TCP/IP Reference Model

  36. OSI Reference Model

  37. OSI Reference Model

  38. The TCP/IP reference model

  39. Conceptual Models of Networking(1)

  40. Acronyms • POP (Post Office Protocol) • FTP (File Transfer Protocol) • UDP (User Datagram Protocol) • TCP (Transmission Control Protocol) • SMTP (Simple Mail Transport Protocol) • HTTP (Hypertext Transport Protocol) • DNS (Domain Name Service) • ICMP (Internet Control Message Protocol) • PPP (Point-to-Point Protocol) • SATNET (Satellite Networks) • IRC (Internet Relay Chat)

  41. A Critique of the OSI Model and Protocols • Why OSI did not take over the world • Bad timing • Bad implementations • Bad politics

  42. Bad Timing • The apocalypse of the two elephants.

  43. A Critique of the TCP/IP Reference Model • Problems: • Service, interface, and protocol not distinguished • Not a general model • Host-to-network “layer” not really a layer • No mention of physical and data link layers • Minor protocols deeply entrenched, hard to replace

  44. Networking Technologies • Ethernet • Most widely used technology • Three variation of Ethernet based on transmission speed, or bandwidth • Token-ring • Uses a token to identify which computer on the network has the right to transmit data • Not as fast as Ethernet, and may be more expensive

  45. Networking Technologies

  46. Network Standardization • Who’s Who in the Telecommunications World • Who’s Who in the International Standards World • Who’s Who in the Internet Standards World

  47. ITU (International Telecommunication Union) • Main sectors • Radiocommunications • Telecommunications Standardization • Development • Classes of Members • National governments • Sector members • Associate members • Regulatory agencies

  48. IEEE 802 Standards The 802 working groups. The important ones are marked with *. The ones marked with  are hibernating. The one marked with † gave up.

  49. Metric Units The principal metric prefixes.

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