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Computer Applications: Goals

Welcome to Computer Applications for the Theater Fall Semester 2005 Anne Mundell-Instructor 412 268 7218 amundell@andrew.cmu.edu www.annemundell.com. Computer Applications: Goals. We will focus on three major pieces of software: Adobe Photoshop

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Computer Applications: Goals

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  1. Welcome to Computer Applicationsfor the TheaterFall Semester 2005Anne Mundell-Instructor412 268 7218amundell@andrew.cmu.eduwww.annemundell.com

  2. Computer Applications: Goals We will focus on three major pieces of software: • Adobe Photoshop • To learn to import, paint and otherwise manipulate images • Microsoft Office: Powerpoint • To create visual presentations • Macromedia Dreamweaver • To learn to create web sites • To create a personal web site and get it on line

  3. Attendance Policy • Consider Computer Applications a job. • One Free missed class • Grade goes down one letter grade for each unexcused missed class after one • More than 15 minutes late equals an absence

  4. Project Lateness Policy No late projects will be accepted, however, I will gladly change grades for projects that are handed in on the due date and then improved later.

  5. Turning in Homework • Homework will be turned in to the Computer Applications folder on the dc_02 server. • We will make sure that all of you have access to this folder (make your own folder inside the Computer Applications folder). • DO NOT email files to me. • If you cannot get onto the server, bring me a CD

  6. Grading • Import: 5% • Selections (Hair Exchange): 5% • Layers, Selections, Transforms (Face): 5% • Personal Website Image: 10% • Correct and Alter a Photograph: 10% • Storyboard: 15% • Website: 45% • Class Participation: 5%

  7. Textbooks • Recommended Reading: • Inside Adobe Photoshop CS • Hands on Training: Macromedia Dreamweaver

  8. What is Photoshop for? • Two dimensional image manipulation and painting • Photographic corrections • Graphic design and printing applications

  9. Image Manipulation For The Scene Designer

  10. Image Manipulation Can Be Used in a Number of Ways for the Designer • Paint Elevations • Renderings • Model making • Lettering and Drafting Ideas • Show Photography • Portfolio • Web Publishing

  11. Paint Elevations • Paint elevations can be done any number of ways in Photoshop. What follows are several ways that I have used the program on various productions:

  12. One Way Is to Start With a Piece of Drafting: Or:

  13. Add a Wallpaper Pattern

  14. Add Some Shadows, Color and Finesse:

  15. And Voila Paint Elevation

  16. Or design a backdrop! You can even start with a grainy image from the web: You’ll see This image Later in a Production Shot!

  17. Renderings

  18. And you can add that image to a sketch:

  19. Renderings can be built out of paint elevations: Start with paint elevations:

  20. Combine and add perspective and environment to describe a scene.

  21. Or change time of day and scene:

  22. Other renderings from the same production: From paint elevation to renderings:

  23. Scanning paint elevations can also make for a great color model: Start with the elevations:

  24. Size, manipulate, print and cut out to make model:

  25. Use Photoshop to create lettering or images you can trace or insert into your drafting: This photo can be traced into a drafting:

  26. To become this:

  27. Create a Portfolio with Photoshop • Adjust photos • Add labels • Add borders and create a look • Create images of a uniform size

  28. Put sketches and Photos together in a similar format:

  29. Resize renderings:

  30. Format Photos

  31. Make a presentation of material from one show

  32. Create a Web Presentation

  33. Renderings: • Start with a model photograph, for example:

  34. Which then becomes:

  35. Or compile multiple images: Start with:

  36. Add

  37. Then paint to create:

  38. Storyboards: • Start with a basic sketch:

  39. Add other elements, people for example

  40. Which then becomes:

  41. Importing Images • From a scanner: • Import at the largest resolution you foresee needing.

  42. Scanner Interface (example)

  43. Scanner Adjustments

  44. 72dpi (standard web)

  45. 150 dpi

  46. 300dpi

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