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Brompton Cycle Route Textiles Lesson 4

Brompton Cycle Route Textiles Lesson 4. Learning objectives: • To improve your modelling skills with your chosen materials. • To be able to identify design problems in your work . • To be able to work efficiently and independently using your production plan (Gantt Chart) as a guide.

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Brompton Cycle Route Textiles Lesson 4

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  1. Brompton Cycle RouteTextilesLesson 4 Learning objectives: • To improve your modelling skills with your chosen materials. • To be able to identify design problems in your work. • To be able to work efficiently and independently using your production plan (Gantt Chart) as a guide. Homework: Solve your design problem with annotated drawings.

  2. What makes good design? Are these kettles both examples of good design? Why? Extension task: Think about the quote below... Do you agree? Why? “Form follows function – that has been misunderstood. Form and function should be one, joined in a spiritual union.” Frank Lloyd Wright

  3. Project overview • To design, make and evaluate a product suitable for use with a Brompton bicycle. WE ARE HERE 1 2 3 4 5 6 Introduction Designing Planning & Making Making Making Evaluation • Lesson 4: Making • Today we will be… • Discussing design issues – form vs. function • Identifying any problems with your design • Improving our modelling skills • Developing our designs and progressing with making

  4. High quality cardboard modelling Below are some examples of what can be achieved using cardboard modelling.

  5. Developing design ideas As you work on your final model don’t be afraid to develop your idea to make it better! You can still make changes until you are finished – just keep an eye on the time! Think about: aesthetics, function, ergonomics, cost, materials, target market… • unique • independence • compactness • practicality • everyone • fold/unfold • freedom • ease of use

  6. Design challenge! At the beginning of the lesson today, you were shown an example of two kettles and you discussed the issues about their designs. Some of the issues were about technical problems with their design. Look at your design…think about one problem you have with it, or one problem the end user may have with it. Make a note of the problem.

  7. Homework – Design challenge! • Design a solution to the problem you identified. • Produce clearly annotated drawings showing how you will overcome the problem. • unique • compactness • practicality • everyone • fold/unfold • freedom • ease of use • independence

  8. Brompton Cycle RouteTextiles Learning objectives: • To improve your modelling skills with your chosen materials. • To be able to identify design problems in your work. • To be able to work efficiently and independently using your production plan (Gantt Chart) as a guide. Homework: Solve your design problem with annotated drawings.

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