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Presenting Your Work

Presenting Your Work. Level 3 Nearly A Level 4. I do not like the enemy spaceship. I like this because it is like space. The colours look good. I like the hero spaceship. Level 4.

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Presenting Your Work

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  1. Presenting Your Work

  2. Level 3 Nearly A Level 4

  3. I do not like the enemy spaceship I like this because it is like space The colours look good I like the hero spaceship

  4. Level 4

  5. They use ICT to present information in different forms and show they are aware of the intended audience and the need for quality in their presentations.

  6. Galactic Warrior I do not like the background because space is black. The I do not like enemy spaceship as it does not look like a aliens spaceship. I like the hero spaceship as it looks like what I think a spaceship should look like. I like the colours of the score text as it stands out.

  7. Level 5 Using Software Tools

  8. They use ICT to structure, refine and present information in different forms and styles for specific purposes and audiences.

  9. Galactic Warrior http://www.miniclip.com/games/galactic-warrior/en/ The background colour is not black . In my game I think I will use a black background to give a more accurate space feel and my user will expect it to be this colour. The enemy spaceship is a different colour and different shape compared to the hero’s ship. This makes it easier for the game player to differentiate between their hero’s and the enemy ships. I like this idea and I may use it within my game. I do not like the enemy spaceship as they do not look like spaceships. I like the simplicity of the score system. The fonts are clear and easy to read for my audience.

  10. Galactic Warrior http://www.miniclip.com/games/galactic-warrior/en/ The enemy spaceship is a different colour and different shape compared to the hero’s ship. This makes it easier for the game player to differentiate between their hero’s and the enemy ships. I like this idea and I may use it within my game. I do not like the enemy spaceship as they do not look like spaceships. The background colour is not black . In my game I think I will use a black background to give a more accurate space feel and my user will expect it to be this colour. I like the simplicity of the score system. The fonts are clear and easy to read for my audience.

  11. Galactic Warrior The enemy spaceship is a different colour and different shape compared to the hero’s ship. This makes it easier for the game player to differentiate between their hero’s and the enemy ships. I like this idea and I may use it within my game. I do not like the enemy spaceship as they do not look like spaceships. http://www.miniclip.com/games/galactic-warrior/en/ The background colour is not black . In may game I think I will use a black background to give a more accurate space feel and my user will expect it to be this colour. I like the simplicity of the score system. The fonts are clear and easy to read for my audience.

  12. Level 6 Professional Presentations Skills For A purpose

  13. They present their ideas in a variety of ways and show a clear sense of audience.

  14. Galactic Warrior The background colour is not black . In my game I think I will use a black background to give a more accurate space feel. I like the star idea and I might use this as a level indicator. For example, plan black background on level one and on level two their are stars. The enemy spaceship is a different colour and different shape compared to the hero’s ship. This makes it easier for the game player to differentiate between their hero’s and the enemy ships. I like this idea and I may use it within my game. I do not like the enemy spaceship as they do not look like spaceships. I like the simplicity of the score system. The fonts are clear and easy to read an it not interfering with the game playability. http://www.miniclip.com/games/galactic-warrior/en/

  15. The enemy spaceship is a different colour and different shape compared to the hero’s ship. This makes it easier for the game player to differentiate between their hero’s and the enemy ships. I like this idea and I may use it within my game. I do not like the enemy spaceship as they do not look like spaceships. The background colour is not black . In my game I think I will use a black background to give a more accurate space feel. I like the star idea and I might use this as a level indicator. For example, plan black background on level one and on level two their are stars. Galactic Warrior I like the simplicity of the score system. The fonts are clear and easy to read an it not interfering with the game playability. http://www.miniclip.com/games/galactic-warrior/en/

  16. Galactic Warrior http://www.miniclip.com/games/galactic-warrior/en/ The background colour is not black . In may game I think I will use a black background to give a more accurate space feel. I like the star idea and I might use this as a level indicator. For example, plan black background on level one and on level two their are stars. The enemy spaceship is a different colour and different shape compared to the hero’s ship. This makes it easier for the game player to differentiate between their hero’s and the enemy ships. I like this idea and I may use it within my game. I do not like the enemy spaceship as they do not look like spaceships. The hero’s spaceship looks like a ‘spaceship’ and I may consider using this as my hero spaceship. I like the simplicity of the score system. The fonts are clear and easy to read an it not interfering with the game playability.

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