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Wininstall Macromedia Flash

Wininstall Macromedia Flash. Start -> Install Software Select Macromedia Flash MX 2004 Installs entire Macromedia suite Dreamweaver, Freehand, etc. Introduction to Flash. Tool for creating animation, interactivity, multimedia and web-based tracking Deployable via web or CDROM

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Wininstall Macromedia Flash

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  1. Wininstall Macromedia Flash • Start -> Install Software • Select Macromedia Flash MX 2004 • Installs entire Macromedia suite • Dreamweaver, Freehand, etc.

  2. Introduction to Flash • Tool for creating animation, interactivity, multimedia and web-based tracking • Deployable via web or CDROM • Learning interaction templates add abstract functionality for building quizzes and other complex interactions

  3. Macromedia Flash versions • Flash, Flash MX, Flash MX 2004 • Much better help • New components • Better video quality • ActionScript 2.0 • Flash MX 2004 Professional • Slides and Forms • Enhanced video options • Available on Lehigh LANs, trial version at macromedia.com, student versions

  4. Wininstall Macromedia Flash • If you haven’t started this already… • Start -> Install Software • Select Macromedia Flash MX 2004 • Installs entire Macromedia suite • Dreamweaver, Freehand, etc.

  5. Flash textbook and lab (see syllabus):David Unruh, e-learning with Macromedia Flash MX 2004, 1st edition • Getting Started: drawing, text, layers • Animation • Symbols and buttons • Flash Learning Interactions (templates) • Multimedia (graphics, audio, video) • ActionScript (programming language) • Interactive content (e.g., drag-and-drop) • Drills • Simulations • Games

  6. Graphical images • Bit-mapped (or raster-based) image: • Matrix describing individual dots—the smallest elements (pixels) of resolution on computer screen or printer • Bit-map tools ‘paint’ pixels of images • Paint, Adobe Photoshop, Paintshop Pro, etc. • Vector-based image: • Formulas representing geometric shapes • Vector-based tools ‘draw’ shapes of images • Corel Draw, Adobe Illustrator, Macromedia Freehand… • Macromedia Flash supports vector-based animation • Pros and cons of bit-mapped vs. vector-based? • Bit-mapped better for detailed images, photos • Vector-based more efficient for less detailed drawings • Vector-based scale to different resolutions more easily

  7. The Flash MX 2004 Workspace Stage Tools Panels Timeline Properties Inspector Four parts Tools View Colors Options

  8. Do exercise 1.1 on pages 8-9 • This exercise wilil get you familiar with the Flash MX 2004 workspace… • Creating a Flash document (movie) • Drawing a simple shape • Testing (compiling) a movie • Properties inspector for a movie • Color selector and background colors • Save your work in H: drive (and show me)

  9. Drawing lines Select Place the pointer on the Stage Drag the pointer to draw a line of the length you need Release the mouse

  10. Do exercise 2.1 on page 17 • Drawing lines in Flash with Line tool • Show me your work when done • No need to save it

  11. Drawing shapes • Create shapes by using the Line, Rectangle, Oval, Pen, or Pencil Tools • Select shapes by using the Selection Tool and the Lasso Tool • Edit shapes by using Selection Tool and the Eraser Tool • View, move, copy, and delete shapes

  12. Drawing rectangles and squares • To draw a rectangle: • Select • Place the insertion point on the Stage • Drag diagonally • To draw a square: • Hold down the Shift key while dragging

  13. Creating rounded rectangles Click Click the Round Rectangle Radius modifier Specify the Corner Radius and click OK Place the insertion point and drag diagonally

  14. Drawing an ovals and circles • To draw an oval: • Select • Place the insertion point on the stage • Drag diagonally • To draw a circle: • Hold down the Shift key while dragging

  15. Using the Pen Tool • To create a straight line: • Select • Click where you want the line to start • Click at a point where you want to place the end point • Drag the direction line • To create a closed path: • Click the first anchor point • Drag to adjust the curve

  16. Do exercise 2.3 on page 22 • Drawing a leaf with Pen tool • Show me your work when done • No need to save it

  17. Using the Pencil Tool • Select • Select an option from Pencil Mode list • Place the pointer and drag

  18. Copying and deleting shapes • To copy a shape: • Select the shape • Choose Edit, Copy • Choose Edit, Paste • To delete a shape: • Select the shape • Choose Edit, Clear • Flash also offers undo and history • Use undo to experiment!

  19. Viewing shapes • The Zoom tool • Zoom In to magnify a shape • Zoom Out to reduce a shape • The Hand tool • To move the Stage

  20. Brush Mode Brush Size Brush Shape Lock Fill Brush Tool modifiers

  21. Brush and Eraser Tool modifiers • The Faucet modifier • The Eraser Shape modifier • The Eraser Mode modifier • Erase Normal • Erase Fills • Erase Lines • Erase Selected Fills • Erase Inside

  22. Do exercise 2.4 on page 25 • Experiment with brush tool and its modifiers • Show me your work when done • Also experiment with erase tool and modifiers

  23. Working with colors • Apply stroke and fill colors to a shape by using the Paint Bucket, Ink Bottle, and Eyedropper tools • Create custom colors, swatches, and line styles

  24. Hexadecimal Values RGB Colors 1st 2 – Red Value 2nd 2 – Green Value 3rd 2 – Blue Value Each Value 00-FF (0-255)

  25. Hexadecimal Values Color Name Hexadecimal Value Black #0000000 White #FFFFFF Red #FF0000 Yellow #FFFF00 Green #00FF00 Blue #0000FF

  26. Stroke Color Fill Color Swap Colors No Color Black and White Colors section

  27. Using the Paint Bucket Tool • Click the Paint Bucket Tool • Select an option • Click the Fill Color box • Select a color • Click inside the shape

  28. Using the Ink Bottle Tool • Click the Ink Bottle Tool • Click the Stroke Color box • Select a color • Click the shape

  29. Using the Eyedropper Tool • To copy the stroke color: • Click the Eyedropper Tool • Place the pointer on the outline of shape whose stroke color you want to copy • Click the stroke of the shape • Click the outline of the shape to which you want to apply the copied stroke color continued

  30. Using the Eyedropper Tool • To copy the fill color: • Click the Eyedropper Tool • Place the pointer inside the shape whose fill color you want to copy • Click the fill of the shape • Click inside the shape to which you want to apply the fill color

  31. Creating a custom color • Select a color from Fill Color palette in the Color Mixer panel • Click the triangle on the upper-right corner of the Color Mixer panel • From the menu, choose a color mode • Edit values in R, G, B, and Alpha boxes • From Options menu, choose Add Swatch

  32. Creating a custom gradient • From Fill style list, select gradient type • Adjust position of the various sliders • Display the Options menu and choose Add Swatch

  33. Do exercise 2.5 on page 29 • Experiment with brush tool and its modifiers • Show me your work when done • Also experiment with erase tool and modifiers

  34. Shape selection tools • Selection tool • Select an object by clicking on it with mouse • Or select a group of objects by click-dragging to surround them with a selection box • Lasso tool • Select a group of objects by drawing a freehand or polygonal box around them • Or click, then click to draw polygonal shapes • Subselection tool • Lets you manipulate control points in a vector drawing

  35. Making marquee selections • Select the Selection Tool or the Subselection Tool • Place the pointer at a position where you want the selection to start • Drag the pointer to cover all the shapes • Release the mouse

  36. Making freeform marquee selections • Select the Lasso Tool • Place the pointer at a position where you want the selection to start • Drag the pointer to draw a line around the shapes you want to select • Connect the starting and ending points of the line

  37. Selection and Free Transform Tool modifiers Smoothes out any sharp areas Straightens out any curves Helps rotate a shape Helps resize a shape Helps distort a shape Helps warp and distort objects

  38. Combining shapes • Select a shape • Move the selected shape over the other shape to place it in such a way that it represents the shape that you need • Deselect the shape

  39. Grouping shapes • To create a group: • Select the shapes • Choose Modify, Group • To ungroup shapes: • Select the group • Choose Modify, Ungroup • To modify the group: • Double-click the group • Make modifications • To deselect the group: • Double-click anywhere on the Stage

  40. Do exercise 2.6 on page 36 • Try using as many of the tools as possible for this exercise • Save your work on H: drive • Show me at the beginning of next lab • I.e., this is homework!

  41. 3 Types of Text • Static text • Can be horizontal or vertical • Dynamic text • Can load text from a data file • Can be scrollable • Input text • Can mask text as password text

  42. Creating extending text block • Select • Click where you want to insert text • Type the text

  43. Changing font and font size • To change the font: • In the Properties Inspector, from the Font list, select a font -or- • Choose Text, Font, and then choose an option • To change the font size: • In the Properties Inspector, drag the font size slider -or- • Choose Text, Size, and then choose an option

  44. Changing font style • In the Properties Inspector, click the Bold or the Italic button -or- • Choose Text, Style and then choose an option

  45. Aligning text • Choose Text, Align, and choose an alignment option -or- • Select the text block and click an alignment button (Properties Inspector)

  46. Aligning text • Choose Text, Align, and choose an alignment option -or- • Select the text block and click an alignment button (Properties Inspector)

  47. Do exercise 3.1 on pages 46-47 • An exercise with text and graphics • Save your work on H: drive • Show me at the beginning of next lab • I.e., exercises 2.6 and 3.1 are homework

  48. Layer name Selected layer Insert Layer button Delete Layer button Layers list in the Timeline Layers list

  49. Deleting layers • Click -or- • Drag the layer to the Delete Layer button -or • Right-click the layer and choose Delete Layer

  50. Renaming a layer • Choose Modify, Layer and specify the name -or- • Right-click a layer, choose Properties, and specify the name -or- • Double-click the layer, type the new name for the layer, and press Enter

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