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Derek Reinelt Team Manager

Angela Lam Design. Jake Sanders Development. Padma Vaithyam User Testing. Derek Reinelt Team Manager. Problem. Event goers do not have a way to communicate with one another in real time. Solution. CrowdSync aims to connect event goers through crowdsourcing. Overview.

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Derek Reinelt Team Manager

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  1. Angela Lam Design Jake Sanders Development Padma Vaithyam User Testing Derek Reinelt Team Manager

  2. Problem Event goers do not have a way to communicate with one another in real time.

  3. Solution CrowdSync aims to connect event goers through crowdsourcing.

  4. Overview • Representative Tasks • UI Description • Design Evolution • Future Enhancements

  5. Task: Simple Find the location of something at an event

  6. Task: Medium Gauge the popularity of an event attraction and what people are saying about it

  7. Task: Complex Make your own comment about an event attraction

  8. UI Description prototype

  9. Evolution: User Research • What's the problem? • Contextual inquiries, interviews • Results • Information is scattered

  10. Evolution: What we learned question-based UI

  11. Evolution: What we learned map-based UI

  12. Evolution: Task Analysis • Answered task analysis questions • who? • what? • how? • Merged ideas

  13. Evolution: What we learned

  14. Evolution: Usability Testing

  15. Evolution: Prototype • Led to a simple, flat and interconnected UI structure • Identified UI issues with • Map interface • Navigation

  16. Future Enhancements • Add booths and food UI and content • Add ability to sort by ongoing artists and reminders • Profile page

  17. Summary • Crowd Sync aims to connect event goers through crowdsourcing. • A simple question and map based UI. • In future, focus is towards added functionality with personalization through profiling.

  18. Connecting people and events like never before.

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