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TEAM MANAGER TRAINING

TEAM MANAGER TRAINING. Team Manager Review. Registered with DI and received team number (147-xxxxx) Received Program Materials (hardcopy/download) Accessed the website www.destinationimagination.com Checked website for Clarifications. ( Last date for Clarifications is Feb 15, 2014)

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TEAM MANAGER TRAINING

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  1. TEAM MANAGER TRAINING

  2. Team Manager Review • Registered with DI and received team number (147-xxxxx) • Received Program Materials (hardcopy/download) • Accessed the website www.destinationimagination.com • Checked website for Clarifications. ( Last date for Clarifications is Feb 15, 2014) • Met with team, chosen challenge, practice, have fun • Read the Challenge, Rules of Road & Roadmap

  3. To Do List • Register with Washington Imagination Network (WIN) at www.wa-di.org . Do all the paperwork on-line • Advanced TM Training, Wed, 1/15/14 RSVP

  4. WIN Registration • Deadline Jan 8, 2014, late fee $50 • Aim for before Christmas Break • WIN does not accept credit cards, • only checks & PO’s • Registration Forms • Membership Name / Team Name • Special Circumstances • Volunteer Requirements • Consent Forms (Parental and General)

  5. To Do List • Set up a team calendar • Stay in touch with Team Parents • Ask Parents to help you • Relax and have FUN! It’s the Process! • Remember not to interfere • Chocolate!! • Practice Instant Challenges with your team

  6. Before we move on: • Any Questions ? • Concerns ? • Doubts ? • Nightmares !!!

  7. INSTANT CHALLENGE Creative Problem Solving against the Clock

  8. What is an Instant Challenge? • Instant Challenge provides a chance for a team to show off its creative problem solving skills in a short, unrehearsed presentation to Appraisers. Although each Instant Challenge has different requirements, Instant Challenges reward teams for teamwork and the uniqueness and creativity of the team’s solution • IC’s last between 5-10 minutes • At the tournament, each team that competes in a specific Team Challenge in a specific Level will receive the same Instant Challenge. (Rising STARts)

  9. Why Do Instant Challenge? • A great way to learn and practice Creative Problems Solving (CPS) tools for use in the Central Challenge. Read about CPS Tools in your Roadmap • Great for team building • Instills confidence in team members • Team members can use techniques to help solve “challenges” in their daily lives

  10. Tips for Team Managers • Find helpful information about Instant Challenge in Rules of the Road and the Roadmap • Types of Instant Challenges: Task, Performance or Combination • Find practice IC’s in Roadmap, books and online: Google “DI Instant Challenges, (challenge level)” • Team member roles: • Timekeeper/Scorer/Story/Techie • Let the team practice solving different types of Instant Challenges *Green always indicates Rising Stars

  11. Tips for Team Managers • Putting together an Instant Challenge Toolbox- What’s in it? Pipe-cleaners, mailing labels, non-flexible straws, paperclips, rubber-bands newspaper, index cards, toothpicks, cardboard tubes, paper cups, paper plates, string, clothes pins, popsicle sticks, coin rollers, aluminum foil, paper bag, paper, corks, envelope, clay, spaghetti, unsharpened pencils or chopsticks, ping pong balls, markers, scissors, marbles, feathers, cotton balls, most anything from your recycle bin.

  12. Tips for Team Managers • Let the team play with the materials • Which materials are: • Connectors • Lengtheners • Strengtheners • Start introducing time requirements

  13. At the Tournament • Understand the general logistical flow at a Tournament Instant Challenge Site • Rising Stars • Competitive Teams

  14. IC Facts for Rising Stars • ICs are usually three to ten minutes long • Immediately before their RS performance • Parents and audience can watch • Each team has a different IC • Simple and fun activity for the team to showcase their creativity and teamwork - Development of story(beginning, middle and end) - Use of materials - Teamwork

  15. Competitive IC Facts • Central Challenge time and IC time • ICs are usually three to ten minutes long • Teams will not know the IC until it is presented to them on Tournament day • No audience • Teams decide if one Team Manager may join them in the IC room • Teams may NOT talk about their IC, except PRIVATELY among themselves –Chill Out Room • IC scoring criteria may include but are not limited to: - Development of skit - Character development - Use of materials - Creativity of solution - Teamwork - Effectiveness of solution

  16. How is IC Appraised? • Complete their objective? RS = Learning + Fun + Working Together • Creativity So-so / Cool / WOW! It blew my socks off! • Teamwork / Team Dynamics Mutual respect / Diversity of Skills / Team Roles • Performance Beginning, Middle and End Performance Skills 5. Scores and Sticky Notes

  17. Interference • Two ways to commit Interference in IC room • If team knows the Challenge before their actual competition • If someone helps the team in the IC room during competition • A Team Manager can have a lot of fun working with team and training them in IC techniques • All CPS Tools can be taught to the team • Teaching CPS tools in IC is analogous to teaching sewing skills for Central Challenge • Have team practice all three types of ICs

  18. Instant Challenges • Any questions?

  19. Types of Instant Challenges • Task-based • Performance-based • Combination

  20. Task-based IC • Focus is on team working together to move, build, change or protect materials they are given in order to complete a task • Evaluated on how well team works together to design the solution, effectiveness of solution and on the creativity of their final project • Team members may or may not be allowed to talk during the execution of the Challenge

  21. Task-based IC Tips • Focus and listen carefully to instructions • Know where the points are in the Challenge • Understand all possible uses for materials • Work through “alternative uses” • Use materials uniquely and creatively • Break into sub-groups if necessary - Divide and Conquer • Practice giving everyone a part • Task completion

  22. Now It’s Your Turn Task-based Instant Challenge Activity

  23. Now It’s Your Turn Super Potato or Above and Beyond

  24. Performance-based IC • Focus is on team working together to create and present a theatrically solution • Evaluated on creativity of solution, presentation and/or use of materials along with teamwork • Types of Performance-based ICs • With Props • Without Props • Team-created Props • Imaginary Props

  25. Performance-based IC Tips • Speak loudly and clearly • Listen to instructions carefully • Know where the points are in the Challenge • Listen to teammates when doing Improv • Don’t make unnecessarily long speeches • Practice giving everyone a part • Practice talking yourself out of jam • Practice saving a teammate who cannot think of line • Practice using exaggerated movements / expressions • Make up own Improv games

  26. Now It’s Your Turn Performance-based Instant Challenge Activity

  27. Now It’s Your Turn It’s Picture Time or Mix-Up in the Factory

  28. Combination Instant Challenge Activity

  29. Lost or “Let’s Fly a Kite”

  30. 9 ?’s to ask after every IC • How did you do as a team? • How did you manage your time? • What worked well? • If you could do it again, what would you do differently? • How well did you use the materials? • Did your solution fit the scoring? • Did the solution work? Why? Why not? • Could it have been more creative? How? • What did you learn?

  31. Tips to Improve IC Skills • Assign team jobs to be better organized Timekeeper, Scorer, Story person, Techie • Switch jobs • Videotape the IC so the team can critique themselves, then ask, “What did you see?” • Repeat the IC, with a different solution • Remove or change materials • Re-run Instant Challenges • Divide into two teams and compete • Try imaginary props • Silence • Shorten the time frame

  32. Instant Challenges • Instant Challenges can be found in the Roadmap, on the DI website, shop DI, books, CD’s, on the internet • BC Original Minds: www.bcdi.org

  33. Creating Your Own Performance-based IC • Create your own practice Performance-based ICs without props, with props, team-created props (e.g., paper, scissors, markers), imaginary props • Use Morphological Matrix for scenario generation

  34. Morphological Matrix

  35. Creating Your Own Task-based IC • Create your own practice Task-Based ICs by combining and recombining items and tasks • Try to include: • Items that will hold weight, or have strength, or provide length to go across distances (e.g., straws, pencils, cardboard tubes, etc.) • Items that will connect one item to another (e.g., labels, paperclips…) • Items that will hold and/or control items (e.g., paper cups…)

  36. Instant Challenge Workshop Saturday, February 1, 2014 Klahowya Secondary School IC Training for Appraisers and TM’s11:00a -12:00noon IC Workshop for Teams Check-in: 12:30pm Workshops 1:00 – 4:00pm Register by 1/10 $35 per team Late Registration 1/11-20 $45 per team

  37. Instant Challenge Any ?’s

  38. Thank you for coming

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