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Figures in History of Instructional Design

Figures in History of Instructional Design. By Dr. Tom’s EME 6313 Class of Fall ‘03. John M. Keller. Motivation ARCS Model Attention Relevance Confidence Satisfaction. Leslie J. Briggs. “Best way to design instruction is work backwards from expected outcomes.”

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Figures in History of Instructional Design

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  1. Figures in History of Instructional Design By Dr. Tom’s EME 6313 Class of Fall ‘03

  2. John M. Keller • Motivation • ARCS Model • Attention • Relevance • Confidence • Satisfaction

  3. Leslie J. Briggs • “Best way to design instruction is work backwards from expected outcomes.” • “Educational goals are human activities that are useful to society.”

  4. Robert M. Gagne (1916 -2002) • Military Training 1940’s - 1950’s • Five Conditions of Learning • Reception and registration • Storage and retrieval • Perception and expectancies • Rehearsal • Executive control (cognitive strategies)

  5. Max Wertheimer • Gestalt Theory • Wertheimer's discovery (1910–12) of the phi phenomenon (concerning the illusion of motion) gave rise to the influential school of Gestalt psychology • His early experiments, in collaboration with Wolfgang Köhler and Kurt Koffka, introduced a new approach (macroscopic as opposed to microscopic) to the study of psychological problems • In the latter part of his life he directed much of his attention to the problem of learning; this research resulted in a book, posthumously published, called Productive Thinking "The basic thesis of gestalt theory might be formulated thus: there are contexts in which what is happening in the whole cannot be deduced from the characteristics of the separate pieces, but conversely; what happens to a part of the whole is, in clearcut cases, determined by the laws of the inner structure of its whole."

  6. Michael Hannafin, Ph.D. • “I presently study the nature and structures related to learner-centered open-ended learning environments, including the cognitive processes associated with their use, the structures of such systems, and the nature of the tools and resources provided through them.” 611 Aderhold HallAthens, GA 30602(706) 542-3157Internet: hannafin@coe.uga.edu

  7. David H. Johassen http://tiger.coe.missouri.edu/%7Ejonassen/ Mindtools – “a way of using a computer application program to engage learners in constructive, higher-order, critical thinking about the subjects they are studying.” Mindtools are used to generate independent critical thoughts from the user (students) when working with computers. Rather than single button pressing for correct responses, or instructor driven answers, the user works in application programs that force them to learn and think in a non-linear fashion (the way the brain usually operates).

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