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Get Graphic! Utilizing Graphic Novels in the Classroom and Library Media Center

Get Graphic! Utilizing Graphic Novels in the Classroom and Library Media Center

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Get Graphic! Utilizing Graphic Novels in the Classroom and Library Media Center

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  1. Get Graphic! Utilizing Graphic Novels in the Classroom and Library Media Center Presented by Carol F. Hodges and Janice Jester

  2. What are graphic novels? • Graphic novels are book length stories that are printed in comic book style. Rave Master, Book 1 by Hiro Mashima

  3. Will Eisner’s “A Contract with God and Other Stories of Tenement Life”, published in 1978, is hailed as the first graphic novel. For adult audiences!

  4. Maus II, by Art Spiegelman, won a Pulitzer Prize in 1992. More graphic novels by other artists were soon to follow.

  5. Not all comic books are graphic novels. These are in original pamphlet form.

  6. History of Comics • The first modern comic strip, “The Yellow Kid”, was created by artist Richard Outcault for “New York World” in 1895.

  7. The comic strips section in the Sunday newspaper is still popular today. Pickles

  8. What is manga? • Manga (mahn-gah) is the Japanese word for comic. • Most manga books are read in the traditional Japanese style from right to left. • Translated manga books were introduced into the United States in the early 1990s.

  9. Tezuka Osamu is one of the best known manga artists. He has created over 170,000 manga pieces. One of his most famous characters is “Astro Boy” http://

  10. Why carry graphic novels? • Encourages both reluctant and gifted readers to come into the library. • Attract more boys to checkout books. • ESL students are helped by the combination of pictures and text. • Manga from Japan and Korea encourages interest in other cultures. • Increase in circulation statistics.

  11. Teaching with graphic novels • Incorporate graphic biographies, classics, and history books alongside text editions and audio editions for differentiated learning. • “Maus” can be used to supplement teaching about the holocaust. • Coordinate with the Art & English teachers to include graphic novels as a genre and art form.

  12. How to select graphic novels? • Ask your students for suggestions. • Visit libraries, bookstores, and comic shops. • Visit publisher and review sites on the internet. • Read reviews in professional journals.

  13. Selecting age appropriate manga • Look for the age rating system icons on the back of the book. Remember that these are only guidelines. • Preview the book. What is culturally acceptable in Asia may not be in the U.S. • Be aware that the age rating may increase as the series progresses. Ex. “Rave Master” * Sample of a rating icon from a TokyoPop book.

  14. Cataloging & Shelving • We shelve our graphic novels in a separate display area. • They are categorized by fiction or non-fiction. • Books are given a graphic novels genre label on the spine. • Some libraries choose to give a distinct call number such as GN. • Another option is to catalog graphic novels under the 741.5 dewey decimal number alongside comic books.

  15. Library Display Spine label

  16. Promoting graphic novels • Create a separate graphics novel section. • Involve students with selecting novels. • Book talk graphic novels. • Have students write reviews of their favorite graphic novels in the library. • Have a graphics novel bookmark contest.

  17. WARNING • Graphic novels and comic books are still controversial. • Many of the suggested web sites may be blocked by your districts’ internet filter! • Become familiar with your districts collection development policy and challenged book policy. • Become an educated consumer and feel confident about your selections!

  18. Kid's Picks