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What makes a quality video game?

What makes a quality video game?. By: Brandon Crosson and Justin Paul. Avg. critic review: Gamespot-8.8, Game Informer-42/100 games in the world, IGN-10/10 Our review: 9/10 The game had easy controls to learn very basic right, left, up, down, pause for menu type.

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What makes a quality video game?

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  1. What makes a quality video game? By: Brandon Crossonand Justin Paul

  2. Avg. critic review: Gamespot-8.8, Game Informer-42/100 games in the world, IGN-10/10 • Our review: 9/10 • The game had easy controls to learn very basic right, left, up, down, pause for menu type. • The graphics were good for its time. • No two runs were the same it had an excellent replay value. • The game has an ever changing difficulty as all RPG’s difficulty is player decision based • The length of the game is based on how long you want it to take if you want to rush then you over power your starter and run through it. Or you can take your time. It fits your needs. Pokémon Red

  3. Call of Duty: Zombies mode • Average critic rating: Game Informer-4.3/5, Gamespot-stagnant. • Our rating: 9/10 • The controls are relatively simple and flow quite well. • The graphics are amazing very realistic and anatomically correct. • Zombies has a good replay value for an endless wave game type. You keep wanting to do better than the last time or later complete the secret achievements. • Zombies has a constant rising difficulty as zombie health increases by +100 for rounds 1-5 after which they increase ‘*1.1’ per round as well as bosses that spawn on only certain places/ rounds • Zombie matches last as long as you can survive or complete the game ending easer egg assuming there is one.

  4. Halo Reach • Average critic rating: Game Informer-9.5, Game Spot-9.5, and IGN-9.5 & 10/10 • Our rating: 9.5 • The controls to Reach were slightly different from other Halos due to the addition of new abilities but its over all gameplay was enhanced by this. • The graphics in Reach were beautiful but somewhat focused on scenery from a distance leaving some things to look less real up close. However its character models were really good. • Halo Reach comes with the classic difficulties of: Easy, Normal, Heroic, and Legendary. However the infamous skulls are all available from the beginning incase the player decides to play with them the 1st time around. Increasing difficulty even more. • The campaign was kind of lengthy especially on higher difficulties but over all fulfilling.

  5. Dragon Ball Z: Budokai Tenkaichi 2 • Average critic rating: IGN-8.3, Gamespot-6.5 • Our rating: 7.5 • The controls don’t have much flow • The graphics are good as far as video game adaptions to an anime go. • The Comp AI can be sat to varying difficulties to match the players skill. • Campaign was lengthy and maybe not as enjoyable for non DBZ fans. But it did go in depth.

  6. Super Smash Bros. Brawl. • Average critic rating: IGN-9.5 • Our rating: 8.0 • The controls work quite well but sometimes cause confusion. But many player feel it helps to use the original GameCube controller when playing. • The graphics were an odd mix considering the different universes of character used in the game but over they worked. • The AI can be quite a challenge for an unseasoned or rusty player if taken lightly. • The campaign was very long. It takes awhile to get everything done.

  7. Game Informer =http://www.gameinformer.com/ Game Spot =http://www.gamespot.com/ IGN =http://www.ign.com/ Sources

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