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Gravitational Paul is an innovative puzzle platformer where players use push and pull gravity wells to overcome challenges, defeat enemies, and manipulate the environment to complete levels. The game features user-created content support, enhancing replayability and creativity. With an engaging physics system, a level editor for custom levels, and a cheat system for added fun, Gravitational Paul combines clever design with a whimsical art style. Join the adventure and utilize gravity to solve puzzles in this exciting gaming experience developed by a talented team.
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Gravitational Paul Team Cardboard Box is… Justin Dumas eyesofdarkshine@fullsail.edu Josh Davis jdavis8189@fullsail.edu KahranGhosalkar kjol@fullsail.edu John Wileczek jwileczek@fullsail.edu TJ Farnie ltmilo44@fullsail.edu
Game Synopsis Gravitational Paul is a puzzle platformer where the player utilizes push and pull gravity wells to defeat enemies, manipulate the environment, and complete the level! Wheel Spins • Support for user created content • Early delivery • Super size a feature
Responsibilities • Justin Dumas • Basic Architecture • Game Objects • Physics • Josh Davis • Level Selection • Cheat System • Particle Editor • TJ Farnie • Level Editor • Tile System • Custom Level System • John Wileczek • Input Systems • Upgrade System • Showing up late to the party • KahranGhosalkar • Particle Editor and Effects • Animation Editor and Animations • Fonts
Game Progress Sprint 1 Sprint 2 Sprint 3 Sprint 4
Tips • Don’t upset Rob • Don’t procrastinate • Frequently meet up with your team • Enjoy the game you’re making • HAVE FUN
What Went Wrong • Issues with DLL versions
What Went Right SVN integrated with Visual Studio Team worked really well together The game