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Parallel TSP with branch and bound

Parallel TSP with branch and bound. Presented by Akshay Patil Rose Mary George. Roadmap. Introduction Motivation Sequential TSP Parallel Algorithm Results References. Introduction. What is TSP?

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Parallel TSP with branch and bound

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  1. Parallel TSP with branch and bound Presented by Akshay Patil Rose Mary George

  2. Roadmap • Introduction • Motivation • Sequential TSP • Parallel Algorithm • Results • References

  3. Introduction • What is TSP? • Given a list of cities and the distances between each pair of cities, find the shortest possible route that visits each city exactly once and returns to the original city.

  4. Introduction • Problem Representation • Undirected weighted graph, such that the cities are graph vertices and paths are graph edges and a path's distance is the edge's weight.

  5. Roadmap • Introduction • Motivation • Sequential TSP • Parallel Algorithm • Results • References

  6. Motivation • Travelling salesperson problem with branch and bound is one of the algorithms which is difficult to parallelize. • Branch and bound technique can incorporate application specific heuristic techniques • One of the earliest applications of dynamic programming is the Held-Karp algorithm that solves the problem in O( n22n) • Greedy algorithm, may or may not obtain the optimal solution with O( n2 logn) complexity. • Parallel branch and bound optimization problems are large and computationally intensive. • Increasing availability of multicomputers, multiprocessors and network of workstations

  7. Applications • TSP has several application even in its purest formulation such as : • Planning • Logistics • Manufacture of microchips • Genetics • UPS saves 3 million gallons of gasoline per year.

  8. Roadmap • Introduction • Motivation • Sequential TSP • Parallel Algorithm • Results • References

  9. Sequential TSP with branch and bound • Best_solution_node = null • Insert start city node into priority queue (Q) • While Q is not empty: • node = Q.top() // Node with least cost • If node.cost>= Best_solution_node.cost // Bound • continue • If node is solution better than Best_solution_node • Best_solution_node = node • Else • Explore children of node and insert in Q //Branch • Display best_solution_node

  10. Sequential TSP with branch and bound noOfVertices = 5 Children Generated = (5-1 )! With No bounding

  11. Sequential TSP with branch and bound noOfVertices = 5 Children Generated < (5-1 )! With bounding

  12. Lower Bound Estimate • Cost of any node = path_cost + lower_bound_estimate • lower_bound_estimate = MST ( unvisitied cities, startcity, currentcity) • MST is calculated using Prim’s algorithm which takes O(n2) if implemented using adjacency matrix. • Why MST is a good estimate?

  13. Roadmap • Introduction • Motivation • Sequential TSP • Parallel Algorithm • Results • References

  14. Parallel Algorithm Datatype Creation for Solution Node • MPI_Datatypempinode; • MPI_Datatypetype[3] = {MPI_INT,MPI_INT,MPI_INT}; • MPI_Aintdisp[3]; • disp[0] = (int)&root.nvisited - (int)&root; • disp[1] = (int)&root.cost - (int)&root; • disp[2] = (int)&root.path[0] - (int)&root; • intblocklen[3] = { 1, 1, GRAPHSIZE }; • MPI_Type_create_struct(nodeAttributes,blocklen, disp, type, • &mpinode// Resulting datatype. • ); struct Node{ intnvisited; int cost; int path[GRAPHSIZE]; } // GRAPHSIZE = no.of.vertices

  15. Parallel Algorithm • Send & Receive • At sender • MPI_Isend(&node, 1, mpinode,i,50,MPI_COMM_WORLD,&req); • node = variable of type Node • 1 = send 1 variable • Dataype = mpinode • At Receiver • MPI_Irecv(buffer, size, mpinode, MPI_ANY_SOURCE, 50, MPI_COMM_WORLD,&req); • MPI_Wait(&req, &status); • MPI_Get_count(&status, mpinode, &noOfNodesReceivedInBuffer);

  16. Startup phase • Distribution of initial nodes to processors. • For noOfProcessors = 4 • Round 1 (start round = 1) • 0 generates children of start city, sends half to 1, keeps half in startupNodes • Round 2 (last round = log(noOfProcessors)) • 0 generates children nodes in startupNode, sends half to 2 • 1 generates children nodes in startupNode, sends half to 3

  17. Parallel Algorithm

  18. Roadmap • Introduction • Motivation • Sequential TSP • Parallel Algorithm • Results • References

  19. Results For n = 12 For n = 12, all edge weights=10 except 1

  20. Current State of the Art Algorithms • LKH(Lin-Kernighan heuristic), was used to solve the World TSP problem which uses data for all the cities in the world. • The best lower bound on the length of a tour for the World TSP is 7,512,218,268 • The tour of length 7,515,778,188 was found on October 25, 2011.

  21. References • MPI Dynamic receive and Probe, http://www.mpitutorial.com/dynamic-receiving-with-mpi-probe-and-mpi-status/ • TSP Test Data, http://www.tsp.gatech.edu/data/ • World TSP, http://www.tsp.gatech.edu/world/index.html • LKH(Lin-Kernighan heuristic), http://www.akira.ruc.dk/~keld/research/LKH/ • Used to solved the World TSP problem

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