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This project explores the efficiency of Kinect using gestural numerical input methods. The hypothesis is that "connect-the-dots" input will outperform other gesture-based inputs. The study involved exploring design space ideas like sliders, "Swype" style, and keypad design, with 16 participants over 2 days. Results show that 8 users preferred keypad, 4 preferred Kinect buttons, and 4 preferred Kinect sliders. Quantitative data on completion time and accuracy, as well as qualitative feedback via Likert surveys and comments, were collected.
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KinectButtons: Gestural Numerical Input with the Microsoft Kinect A Project By: Kelli Ireland & Andrew F. Conn
Project Outline • Question: How efficiently can Kinect perform with gestures for numerical input. • Hypothesis: “Connect-the-dots” input will outperform other gesture based inputs on the Kinect. • Method: Explore the design space and propose some ideas. • Sliders • “Swype” style • Keypad
User Study • 16 Participants over 2 days. • 11 Males, 5 Females. • Ages from 22 to 39. • 14 Right Handed, 1 Left Handed, 1 Ambidextrous. • Users performed 10 runs on each interface, for a total of 489 data items. • Collected time completion and accuracy data for each trial. • Collected 5 point Likert survey data and solicited comments.
Quantitative Results • Friday’s Group: • Monday’s Group
Qualitative Results • 8 Users Preferred Keypad, • 4 Users Preferred KinectButtons, • 4 preferred KinectSliders.