1 / 7

Characters With Two (Or More) Sprites

Characters With Two (Or More) Sprites. APSR3S September 2012. Basic Concept. Often, a game character will have a starting position when nothing is happening to them: For example, a stick figure could just be standing around:

aneko
Télécharger la présentation

Characters With Two (Or More) Sprites

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Characters With Two (Or More) Sprites APSR3S September 2012

  2. Basic Concept Often, a game character will have a starting position when nothing is happening to them: • For example, a stick figure could just be standing around: • When things start to happen, EACH action can start from this picture and then develop into its own sprite…

  3. One Possible Action: Shuffle Right Mr. B used the basic stick figure from the previous slide to produce a “shuffle” action… • As in the tank/spaceship assignment, the first picture is copied, pasted, and modified to produce a strip of images: • When imported into Stencyl, these look like a “shuffle to the right” (dance move).

  4. Another Possible Action: Jumping Again, with the same starting image from slide #2, a jumping action can be produced… • Start with the “resting” picture, and then copy, paste, and modify to produce another strip of images to make a sprite: • If you notice, jumps have directions (left and right) in most games. The above was a right jump…

  5. Importing into Stencyl At the end of the tank/spaceship assignment, you imported your sprite into Stencyl. It is assumed that everyone knows how to do this from last week. Talk to Mr. B if you need help doing this… • For this current assignment, you will need to create a NEW Stencyl game and use what you have learned from the tutorial and last week’s assignments…

  6. Your Task • Create a “resting” picture for a character. This character can be anything appropriate for a game, and we will be using it in future assignments. This picture is what the player will see when nothing is happening to the character… • Create a first sprite for one action which the character will be doing. For example, a jumping action. Use the “resting” picture from #1 as your first picture! Import this sprite into Stencyl as one animation for this character.

  7. Your Task… 3) Create a second sprite for another action which the character will be doing. For example, a running action. Again, use the “resting” picture from #1 as your first picture! Import this sprite into Stencyl so that your character will now have two animations… 4) Create a simple scene for your character to operate in. Think of this as a “testing” scene. 5) Work on how to control these actions. You will have to know a bit about scenes, controls, and behaviours in Stencyl in order to do this effectively. Mr. B will likely give pointers for this step, if needed, for the whole class…

More Related