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This article explores the presence of racism in children's toys and games from the late 19th to early 20th centuries. It examines how popular games like "The Game of Sambo" and "Chutes and Ladders" reflected and perpetuated racial attitudes, with a growing hostility towards African Americans. The portrayal of race in toys evolved from subtle stereotypes to overtly racist imagery, exemplified by products like "Dapper Dan the Coon Jigger" and "Dark Town Battery." The discussion prompts reflection on whether these elements persist in modern toys and games.
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Racism in Toys & Children’s Games In the late 19th century and the early 20th century games and toys reflected racial attitudes ranging from the caring to the uncompromisingly vicious. “The Game of Sambo” “Always Did ‘Spise a Mule” By Sarah Lundy, Kelsey Morris and Kara DeJesus.
Racism in Popular Games Many of the popular children’s games of this time period revealed increasing hostility from whites towards blacks, giving the next generation justification to use the same ethics as their predecessors. “The Game of Sambo” “Chutes and Ladders”
Racism in Popular Children’s Toys In the late 19th century, toys had a subtle reference to the stereotypical African American, but as time passed, it became more and more obvious. “Dark Town Battery” Do you think these racist elements still exist in toys and games today? “Dapper Dan the Coon Jigger”