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E-learning: Issues and Concepts for 21 st Century Teaching and Learning

E-learning: Issues and Concepts for 21 st Century Teaching and Learning. -- DANIEL CHURCHILL-- The University of Hong Kong. This work is licensed under Creative Commons Attribution-No Derivative Works 3.0 Hong Kong License. Background image source: Flickr by Noah Sussman.

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E-learning: Issues and Concepts for 21 st Century Teaching and Learning

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  1. E-learning: Issues and Concepts for 21st Century Teaching and Learning -- DANIEL CHURCHILL-- The University of Hong Kong This work is licensed under Creative Commons Attribution-No Derivative Works 3.0 Hong Kong License Background image source: Flickr by Noah Sussman

  2. What is E-learning? Source: Dave Cutler http://www.theispot.com/

  3. Contexts for E-learning 1. e-learning as in distance learning 2. e-learning as in blended learning 3. e-learning as technology integrationin a classroom …..

  4. WHY E-LEARNING? 1. improve teaching, learningandassessment … 2. make learning more relevant 3. transform practices 4. increase global/regional competitiveness

  5. ACCESS TO INTERNET Source: http://www.internetworldstats.com/stats3.htm

  6. ACCESS TO COMPUTERS • Asus Eee PC fromhttp://eeepc.asus.com/en/ Classmate PC from Intel http://www.classmatepc.com/

  7. M-LEARNING

  8. LMS SYSTEM vs. Both have limitations

  9. Source: http://www.slideshare.net/moodler/moodle-2-moodlemoot-au-2010

  10. WEB 2.0 The Social Web1. user controls information 2. web as a point of presence 3. web as a social environments 4. web as a platform/cloud computing

  11. MOODLE 2.0 • Moodle 2.0 promises support for integration with Web 2.0, repository ….. and M-learning …..

  12. KEY SKILLS FOR TEACHERS IN 21st C 1. harvesting 2. mashing 3. designing and redesigning

  13. Source: http://www.flickr.com/photos/will-lion/

  14. CONTENT DESIGN 1. Blogs (e.g., Blogger) 2. Wikies (e.g., Wikispaces) 3. Web-as-a-platform applications (e.g., GoogleDocs) 4. Podcasting (e.g., Gcast) 5. Digital Storytelling (e.g., Voicethread) 6. Elluminate or similar technology 7. Mashing -- Mixing and re-mixing existing resources and media to create new resources

  15. LEARNING OBJECTS

  16. RISAL@HKU – Web 2.0 Social Space http://risal.cite.hku.hk

  17. ADDING ASSETS http://risal.cite.hku.hk

  18. http://risal.cite.hku.hk

  19. SAVING ASSETS http://risal.cite.hku.hk

  20. REUSES (EMBEDDING)

  21. SUBSCRIBING http://risal.cite.hku.hk

  22. MANAGING SUBSCRIPTIONS http://risal.cite.hku.hk

  23. NETWORKING http://risal.cite.hku.hk

  24. RISAL V2.0 1. Further Integration with Moodle 2. Mobile Technology 3. Social Networking 4. Capture of Digital Assets 5. Real-time Conversation 6. E-Portfolio Features http://risal.cite.hku.hk

  25. REAL-TIME ON-LINE

  26. HKU on iTunesU?

  27. G-LEARNING 1. Blogger  2. Gmail 3. Google Docs 4. iGoogle 5. Google Sites 6. Google Earth 7. Google Books 8. Android

  28. QUATIONS? Dr. Daniel Churchill Program Director, MSc (IT in Education) …. Faculty of Education …. THE UNIVERSITY OF HONG KONG …. Email: dchurch@hku.hk…. Web: http://www.learnactivity.com…. Tel: +852 28591141 ….

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