1 / 24

Animation

Animation. Data dan Teknologi Multimedia Sesi 07 Nofriyadi Nurdam. Learning Outcomes. At the end of this course, the students will be able to: Show how to use animation on multimedia application. Course Outlines. Animation Definition 2D Animation 3D Animation Special Effect Animation

ardice
Télécharger la présentation

Animation

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Animation Data dan Teknologi Multimedia Sesi 07 Nofriyadi Nurdam

  2. Learning Outcomes At the end of this course, the students will be able to: • Show how to use animation on multimedia application.

  3. Course Outlines • Animation Definition • 2D Animation • 3D Animation • Special Effect Animation • Working with Animation

  4. Definition • Animation is a sequence of frames that, when played in order at sufficient speed, presents a smoothly moving image like a film or video.

  5. 2D Animation • 2D animation is the creation of moving pictures in a two-dimensional environment. This is done by sequencing consecutive images, or "frames", that simulate motion by each image showing the next in a gradual progression of steps. • Two types of 2D animation : • Cel animation : based on changes that occur from one frame to the next • Pathanimation : moves an object along a predetermined path on the screen

  6. Cel Animation

  7. Cel Animation

  8. Path Animation

  9. 3D Animation • 3D animation is animating objects that appear in a three-dimensional space. They can be rotated and moved like real objects. • The process of creating 3D computer graphics can be sequentially divided into three basic phases : • Modeling : the process of forming the shape of an object by creating the broad contours and structure of 3-D objects and scenes • Animation : defining the object’s motion • Rendering : the process of generating an image from a model by giving objects attributes such as color, surface textures, and amounts of transparency, by means of computer programs.

  10. Modeling

  11. Modeling and Rendering

  12. Modelling and Rendering

  13. Rendering

  14. Rendering

  15. Rendering

  16. Rendering

  17. Rendering

  18. Animation Special Effects • Morphing • blending together two images into a series of images • Warping • distorts a single image • Virtual Reality • creates an environment that surrounds the user so that he or she becomes part of the experience

  19. Morphing

  20. Morphing

  21. Warping

  22. Animation • Animated text • using the HTML <blink> command causes text to flash on and off • Animated gif • using a software program to create a series of gif files such as GIF Builder • Director movie • animation played using Shockwave plug-in • 3D environments • a computer language used to create 3D images

  23. Advantages and Disadvantages of using Animation • Animation captures the imagination like no other tool, portraying actions and spatial relationships that are not readily visible in reality or that may not exist at all. • Advantages • Attracts and holds attention • Show otherwise invisible actions or physical processes • Increases retention • Allows visualization of imagined concepts, objects and relationships • Disadvantages • Requires extensive memory and storage space • Requires special equipment for a quality presentation • 2D animation cannot depict actuality like video or photography

  24. Q & A

More Related