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Wings for the King

Wings for the King

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Wings for the King

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  1. Wings for the King By Anna Stroda Prepared by Judy Oschwald – 5th grade teacher

  2. Genre: Play • A play is a story written to be acted out for an audience. As you read, imagine the actors speaking the lines and acting out the action.

  3. Author’s Purpose • The author’s purpose is the reason or reasons an author has for writing. The purpose may change during a selection, but most selections have one main purpose. • An author may write to persuade you, to inform you, to entertain you, or to express ideas or feelings. The kinds of ideas and the way the author states them help you see the author’s purpose.

  4. Author’s Purpose • There are 3 main purposes an author has for writing: • Inform - gives information • Entertain – tells a story; tries to entertain • Persuade – tries to get the reader to do or believe something

  5. Author’s Purpose • In addition to these 3 main reasons for writing, an author may have another purpose: • He or she may be expressing personal ideas or views.

  6. Strategy: Story Structure • Active readers pay attention to story structure for clues about the author’s main purpose. • Authors usually identify the problem of the main character at the start. They work through the problem as the action rises in the middle, and then solve it with the climax and outcome.

  7. Vocabulary Strategyfor Multiple-Meaning Words • Context clues ~ Some words have more than one meaning. Use words and sentences around the word with multiple meanings to figure out which meaning the author is using.

  8. Vocabulary Strategyfor Multiple-Meaning Words • When you are puzzled by a multiple-meaning word, read the words and sentences around it to get the context for the word. • Then think about the different meanings the word has. For example, direct can mean “to manage,” “to command,” and “to show the way.”

  9. Vocabulary Strategyfor Multiple-Meaning Words • Reread the sentence, replacing the work with one of the meanings. • If this meaning does not work, try another one.

  10. Words to Know Admiringly ~ • With wonder, pleasure, and approval

  11. Words to Know Permit ~ • to let; allow

  12. Words to Know Scoundrel ~ • An evil, dishonorable person

  13. Words to Know Subject ~ • Person under the power, control, or influence of another

  14. Words to Know Worthless ~ • Without value; good-for-nothing; useless

  15. “Must Do” Visit the classroom library and choose a book. Read your book thoughtfully. Record at least 1 question on a stickie note and post in your journal. “May Do” Go to the library and check out a book. Take AR tests. Respond to story elements in reading journal. Complete skill page from reading workbook. Literacy/Center Activities:

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