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Newton’s Laws

Newton’s Laws. Class Notes. Patrick Kocsis McMillan Magnet Middle School Omaha Public Schools. Newton’s First Law. An object at rest remains at rest and an object in motion remains in motion (at a constant speed and in a straight line) unless acted on by an unbalanced force.

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Newton’s Laws

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  1. Newton’s Laws Class Notes Patrick Kocsis McMillan Magnet Middle School Omaha Public Schools

  2. Newton’s First Law • An object at rest remains at rest and an object in motion remains in motion (at a constant speed and in a straight line) unless acted on by an unbalanced force. • How does this animation prove Newton’s 1st Law?

  3. Newton’s First Law • Write three examples of the 1st law: • Draw a diagram of Newton’s 1st law:

  4. Newton’s Second Law • The acceleration of an object depends on the mass of the object and the amount of force applied. • Equation • Force=Mass x Acceleration (F=M x A)

  5. Newton’s Second Law • How do these animations prove Newton’s Second Law?

  6. Newton’s Second Law • Write two examples of the 2nd law • Create a diagram showing the 2nd law

  7. Newton’s Third Law • For every force there is an equal and opposite force. • How do these animations prove Newton’s Third Law?

  8. Newton’s Third Law • Write three examples of the 3rd law: • Draw a diagram to demonstrate the 3rd law:

  9. Putting the Laws Together • Boat Lab • Students will design and build boats that will compete in the “Monarch Grand Prix” to win a grand prize of 100 Grand. • Students will complete a computer simulation of the boat lab that applies Newton’s Laws to the task. • Students will design and create balloon-powered boats. • Students will work within a budget. • Students will complete a formal lab write-up utilizing the scientific method.

  10. Slough Pictures

  11. Boat Pictures Side View Front View Top View

  12. Boat Pictures (cont.) Side View Front View Top View

  13. Idea for Computer Simulation Physics Boat Racing Patrick Kocsis

  14. Simulation Suggestion 1 • Mass • Create 3 different sized ‘boats’ • The highest mass moves slowest, the lowest mass moves fastest across the track. 90g S l o w M o v e m e n t M e d i u m M o v e m e n t 60g 30g F a s t M o v e m e n t = Boat = Track

  15. Simulation Suggestion 2 • Force • Use 3 different sized balloons but same sized boat • The lowest amount of force moves slowest, the highest amount of mass moves fastest across the track. S l o w M o v e m e n t M e d i u m M o v e m e n t F a s t M o v e m e n t = Boat = Track = Balloon

  16. Simulation Suggestion 3 • Boat design • Create 3 same massed boats, but change hull design • The blunt front moves slowest, the sleekest front moves fastest across the track. S l o w M o v e m e n t M e d i u m M o v e m e n t F a s t M o v e m e n t = Boat = Track = Balloon

  17. Simulation Suggestion 4 • Mass, Force, and Design • Students can create their own boats, using the three variables to check their design for efficiency Mass Choices Force Choices Design Choices (Boat) (Balloon) (Hull) 90g 60g 30g M o v e m e n t T i m e d Student Boat = Track

  18. Questions? • Thanks for listening.

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