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Evaluating CALL Packages / Software Programs

Discover the criteria for evaluating and selecting software programs or packages for use in the classroom or computer lab. Learn about instructional design, content, user flexibility, technical soundness, and more.

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Evaluating CALL Packages / Software Programs

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  1. Evaluating CALL Packages / Software Programs

  2. Kinds of CALL Packages • Tutorial / Courseware • Language arts and electronic storybooks • Language games • Language practice • Phonics and pronunciation • Tools Software • …

  3. What criteria would you use to decide what software to purchase or use in the classroom/computer lab?

  4. Criteria for Evaluating CALL Packages • Purposes • Instructional design and pedagogical soundness • Content • User flexibility • Technical soundness • Other: Peripheral readiness

  5. Purposes • Objectives (fits into my curriculum?) • Demonstration • Motivation – for students to learn • Consolidation • Remediation work

  6. Instructional Design & Pedagogical Soundness • Teaching strategy appropriate for student level and is in line with recent developments of English language learning and teaching • Presentation clear and precise • Readability and difficulty level appropriate for students • Graphics fulfil important purposes (motivation, information) and not distracting to learners

  7. Content • No grammar, spelling or punctuation errors on the screen • Content authentic, accurate and up-to-date • Exhibits a sensitive treatment of moral or social issues • No racial or gender stereotypes

  8. Content (con.) • British / American / Australian English? • Language level • Interactive with multimedia elements • With authoring component? • Teaching guide / instruction booklet / help file is useful

  9. User Flexibility • User has control over movement within the programme e.g. can go from screen to screen, exit programme when desired, read text at desired rate, etc. • Can turn off sound, if desired

  10. Technical Soundness • Programme loads consistently without error • Programme does not break, no matter what the student enters • Programme does what the screen says it should • Network compatibility • Requires Microphone / Headphones?

  11. Peripheral readiness • Hardware - e.g. Language Lab, MMLC, classroom internet connection and projection. • Software – e.g. compatibility with the environment and other platforms • Liveware – Teacher's readiness

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