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Final presentation Dass game & Karo Emerald

Bas Ameschot Evren Özkan Ayha Öztürk Anne Stellingwerf Frank Wijmans. Final presentation Dass game & Karo Emerald. Table of contents. KBS1: Dass Game KBS2: Karo Emerald (Engine) KBS3: Karo Emerald (3D User interface). Dass Game. Demonstration of the game

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Final presentation Dass game & Karo Emerald

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  1. Bas Ameschot EvrenÖzkan Ayha Öztürk Anne Stellingwerf Frank Wijmans FinalpresentationDass game & Karo Emerald

  2. Table of contents • KBS1: Dass Game • KBS2: Karo Emerald (Engine) • KBS3: Karo Emerald (3D User interface)

  3. Dass Game • Demonstration of the game • Whatdid we justsee? • Possibleimprovements • Questions

  4. Demonstration of the game • Enjoy the demonstration

  5. Whatdid we justsee? • Lets have look at the mindmap. Itclearly shows what we have implemented in the game.

  6. Possibleimprovements • Sound effects • Bouncing of tiles • Whenmoving • Using gadgets • Whilehittingenemies & boss • Improving the collisiondetection • Extra gadgets and characterstates • More levels and enemies • Add more to the story

  7. Let’stake time forquestions • Now is the time forquestionsonDass game. • Pleaseaskusanythingonyourmindaboutthis game.

  8. Table of contents • KBS1: Dass Game • KBS2: Karo Emerald (Engine) • KBS3: Karo Emerald (3D User interface)

  9. Karo Emerald (Engine) • Key Features • Possibleimprovements • Questions

  10. Key Features • Transpositiontable • Alpha-betapruning • Efficientnextpossiblestatesalgorithm • Skipruleschecking • Usingonlyonemovabletile • Easy interfacing • Data stringforGamestatesand Actions • Strong evaluationfunction • Will createlines • Addsvalueforflippedpieces • Addingpointsfor the goodsituationfor AI, and subtractingfor bad situation

  11. Possibleimprovements • Killer move • Tweakevaluationfunction • Add a algorithmfor the placingstonesphase • How to create a goodsituationforyourself? • Calculation of the hashvaluefor the transpositiontable • Currently the value is createdeverytime, whileitcouldbeXOR’ed

  12. Questions • Time forquestionsabout the engine.

  13. Table of contents • KBS1: Dass Game • KBS2: Karo Emerald (Engine) • KBS3: Karo Emerald (3D User interface)

  14. Karo Emerald (3D User interface) • Demonstration • Key Features • PossibleImprovements • Questions

  15. Demonstration • Let’stake a look at the final product. • The Karo 3D Interface

  16. Key Features • Menu withinformation • User input • Mouse and keyboard • Extensive view functions • Zooming • Rotations • Play modes • 1 versus ai • 1 versus 1 • Animatedmovement

  17. Possibleimprovements • More advanced menu • Customizable design • Background image • Coloring of pieces • Extra settings

  18. Let’s take time for questions • Now is the time forquestionson the 3d User interface

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