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Design 11

Design 11. S ford. The Built Environment. You will choose three parts: Part A, B, C, & D are outlined on pages two and three. Architecture

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Design 11

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  1. Design 11 S ford The Built Environment You will choose three parts: Part A, B, C, & D are outlined on pages two and three Architecture This is the study of the art & science of designing and constructing buildings. Buildings are, essentially, an enclosure inside which things are supposed to happen. For example: an outhouse is a simple building inside which simple (basic) things happen, an house is a bit more complicated as a number of things are meant to happen inside (this accounts for the variety of design options), inside a shopping center retailers must be able to display their goods, customers must be able to see them and crowds are expected to move store to store, churches are designed specifically to reinforce the idea of worshipping a higher ideal (often ceilings are high -referencing heaven). All built environments are a combination of both form and function and era. Era means that they reflect the time in which they were made The mother of art is architecture. Without an architecture of our own we have no soul of our own civilization.” Frank Lloyd Wright Maybe you are going to do a comparison of two vastly different spaces. One space will be the built environment of the futuristic set of Star Trek. You should watch the movie, take notes about the buildings and rooms and reflect on form & function & era. You will then compare that living space to a living space of your choosing: your own home, a building or a reasonable alternative. You will need to visually document the space and do an analysis about form & function & design. Be sure the follow the outline below. DESIGN AN ULTIMATE SPACE Maybe you will complete a series of Sketch-Up tutorials (saving evidence of each one in a PowerPoint). After you have become familiar with the program you can begin to design you ultimate space. You can design it focusing on the inside or outside. You will need to address form and function issues. You will need visuals and a colour scheme

  2. Design 11 S ford PART A: ANALYSE LIVING SPACES: THIS IS HOW YOU DO IT Take at least 5 photos of each space. Answer the following questions for both YOUR chosen living space and a futuristic living space (such as Star Trek). Present this in a visual format Give a detailed description (200+ words each) of the futuristic space and your chosen living space (include word count). 2. Describe how the environment, in each situation, has an impact on design. Give specific examples. 3. Examine how much of the design is purely about function. Give specific examples and photos. 4. Examine how much of the design 5. Examine how the design is affected by the time or era in which it was created. Give specific examples and photos. 6. Do you think the space affects the way people interact. Be sure to include visual examples of each space to accompany each answer. You can lay out your presentation inpowerpoint, illustrator, or on display board. PART B: REDESIGN A ROOM WITHIN YOUR SCHOOL: THIS IS HOW YOU DO IT Consider the practical functioning of the space. What practical usage requirements need to be met Consider the overall design (form) opportunities of the space. You have absolute control over the way the space looks & feels. Import items/components from the warehouse. Choose a colour palette to base your space on - have a good reason why you Put the components in so that they fit with your design. Submit a well written paragraph outlining what you have created and why. Describe your design and the decisions you made while designing your new school space. Turn on shadows! Make sure the material finish of your space is addressed -for example, wall coverings, paint, etc. • You will be marked on • presentation (it must look finished and professional, it must be in a PowerPoint or colour copies on display board), • your thorough answers to each question • your explanations of form and function and how the space is affected by each • your competent use of the software and your attention to detail.

  3. PART C: ANALYSE A BUILT STRUCTURE OF YOUR CHOICE: THIS IS HOW YOU DO IT Look through the following sites: www.villageofjoy.com/50-strange-buildings-of-the-world http://weburbanist.com/2009/06/07/brilliant-buildings-136-amazing-approaches-to-architecture/ http://www.huffingtonpost.com/2009/10/19/amazing-architecture-11-i_n_326249.html http://www.greatbuildings.com/greatest_hits.html • Do some research on the architect who designed • the building. • Create a designer profile on the architect, use • images of the building in your profile • Choose a famous building (make sure you can find info on the architect) and answer the following questions: • Describe (250 words) the building you have chosen. Include a photograph. • Give an explanation on why you choose the building (100 minimum words) • Examine the relationship between form and function in this building. Find out what the building is used for and how it meets those needs (function). Then examine how form has become a dominant consideration; give specific examples. Always use photographs when you can. PART D: CONSTRUCT A BUILDING - SHOW THE INFLUENCE OF THE FAMOUS ARCHITECT FRANK GEHRY • a paragraph describing the building you have created • a paragraph about Frank Gehry (also describe the architect’s style and the work he is best known for) • a photo of the architect • a photo of a building by the architect • a substantial paragraph explaining how you were influenced by the architect’s style in your own drawing/model. You must design a building inspired by a Frank Gehry design in either 2 point perspective drawing or a 3D model. Submit your drawing or model with a written summary that includes the following: Tips on drawing in 2 point perspective http://kingfishers.ednet.ns.ca/art/grade10/drawing/perspective1.htm • You will be marked on • presentation (it must look finished and professional, it must be in a PowerPoint or colour copies on display board), • your thorough answers to each question, • your ability to connect what you have done to the work of a professional architect, • your competent depiction of a building (drawn or built) and • your attention to detail.

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