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Explore Bungie's journey from Mac development to creating the iconic Halo series, with insights on gameplay, AI advancements, graphics, and more. Uncover the evolution of Halo's console innovations and its impact on the gaming community.
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Halo: It's Awesome Fufufufu so clever
A Brief History of Bungie • Mac development • Marathon series • Free mouse look • Myth series • Full physics • No resources • Weather effect Image: http://upload.wikimedia.org/wikipedia/en/6/67/Myth2pic.jpg
Development of Halo • Mac • RTS • TPS • FPS • Microsoft Xbox
Rechargeable Health General Gaming “Innovations” Image: http://gbxforums.gearboxsoftware.com/showthread.php?t=62356
AI Images: http://www.bungie.net/projects/halo/asset_thumb_viewer.aspx?cc=25&at=59&page=1
Console Innovations Graphics From To Images: http://en.wikipedia.org/wiki/File:Perfect_Dark_Gameplay.jpg http://shop.gameplay.co.uk/webstore/slideshow.asp?title=Halo&productcode=RM00393&platform=PCS&image_no=4&dir=
Controls Grenades, Melee, Twin stick, dual wielding
Console Online Image: http://www.giantbomb.com/halo-reach/61-26786/holy-shit-halo-reachs-online-setup-sounds-amazing/35-395102/?page=2
Xbox relevance Image: http://boards.ign.com/teh_vestibule/b5296/174936796/p1/?144