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Explore advanced sketch tools essential for CAD design, including mirroring entities about an axis and defining new sketch planes. Learn how to select reference points, utilize various referencing methods for plane creation, and understand projection theory for optimal visualization of objects. This guide covers the importance of start points, the creation of parallel and angular planes, and projection methods like orthographic and multi-view projections. Enhance your design process with thorough insights on sketching techniques and geometric relations.
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Mirror Entities • Need to have an axis to mirror about
Copy • Need to pick a ‘start point’ on the selected entities • The ‘start point’ is the reference point for those entities
Defining New Sketch Plane Insert >> Reference Geometry >> Plane • Need up to 3 references for the plane
Info for a plane 1 Point 1 Line 3 Points 1 Line 1 Edge (in the same plane)
Info for a plane Parallel Plane: • Choose 1 reference face • Choose 1 offset point/vertex Plane at an Angle: • 1 reference face – choose ‘at angle’ • 1 axis or rotation
Info for a plane Offset Distance: • 1 Plane – Choose ‘offset distance’ Perpendicular to: • 1 sketch entity • 1 point
Info for a plane Tangent To: • 1 non-planar face • 1 point on the edge of that face
Understanding Projections Projection: • A “VIEW” of an object • Intended to be shown on a PLANE
Edges (1) 26
Edges (2) 27
Edges (3) 28
Top View 43