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What is Mobile Computing? Wireless Communication Systems Mobile Communication Systems Architecture Key Technologies of Mobile Computing Applications. Heterogeneous Wireless Communication World. DAB: Digital Audio Broadcast VHE: Virtual Home Environment.
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What is Mobile Computing? • Wireless Communication Systems • Mobile Communication Systems Architecture • Key Technologies of Mobile Computing • Applications
Heterogeneous Wireless Communication World DAB: Digital Audio Broadcast VHE: Virtual Home Environment DVB-T: Digital Video Broadcast Terrestrial UMTS: Universal Mobile Telecommunication System
Wireless Networks • Wireless communication networks • IEEE 802.11 • IEEE 802.15 • IEEE 802.16 • IEEE 802.20 • Mobile communication networks • GSM • GPRS • WCDMA • HSPA+ • LTE
IEEE 802 IEEE 802.11 IEEE 802.15 IEEE 802.16 IEEE 802.20 • Refers to a family of IEEE standards dealing with local area networks and metropolitan area networks • The services and protocols specified in IEEE 802 map to the lower two layers • Data Link • Logical Link Control (LLC) • Media Access Control (MAC) • Physical
Note: NFC (Near Field Communication) • A short-rangehigh frequency wireless communication technology which enables the exchange of data between devices over about a 10 centimetre (around 4 inches) distance • The technology is a simple extension of the ISO/IEC 14443 proximity-card standard (contactless card, RFID) that combines the interface of a smartcard and a reader into a single device
An NFC device can communicate with both existing ISO/IEC 14443 smartcards and readers, as well as with other NFC devices, and is thereby compatible with existing contactless infrastructure already in use for public transportation and payment • NFC technology is currently mainly aimed at being used with mobile phones
Three main use cases for NFC • card emulation: the NFC device behaves like an existing contactless card • reader mode: the NFC device is active and read a passive RFID tag, for example for interactive advertising • P2P mode: two NFC devices are communicating together and exchanging information
Applications • Mobile ticketing in public transport — an extension of the existing contactless infrastructure • Mobile payment — the device acts as a debit/ credit payment card • Smart poster — the mobile phone is used to read RFID tags on outdoor billboards in order to get info on the move • Bluetooth pairing — pairing of Bluetooth devices with NFC bringing them close together and accepting the pairing
Other applications • Electronic ticketing — airline tickets, concert/event tickets, and others • Electronic money • Travel cards • Identity documents • Mobile commerce • Electronic keys — car keys, house/office keys, hotel room keys, etc. • NFC can be used to configure and initiate other wireless network connections such as Bluetooth, Wi-Fi or Ultra-wideband
IEEE 802.11 IEEE 802.15 IEEE 802.16 IEEE 802.20 IEEE 802.11 Standard and Amendments • IEEE 802.11 - The WLAN standard was original 1 Mbit/s and 2 Mbit/s, 2.4 GHz RF and infrared [IR] standard (1997), all the others listed below are Amendments to this standard, except for Recommended Practices 802.11F and 802.11T. • IEEE 802.11a - 54 Mbit/s, 5 GHz standard (1999, shipping products in 2001) • IEEE 802.11b - Enhancements to 802.11 to support 5.5 and 11 Mbit/s, 2.4 GHz (1999) • IEEE 802.11c — Bridge operation procedures; included in the IEEE 802.1D standard (2001) • IEEE 802.11d - International (country-to-country) roaming extensions (2001) • IEEE 802.11e - Enhancements: QoS, including packet bursting (2005) • IEEE 802.11f - Inter-Access Point Protocol (2003) Withdrawn February 2006
IEEE 802.11g - 54 Mbit/s, 2.4 GHz standard (backwards compatible with b) (2003) • IEEE 802.11h - Spectrum Managed 802.11a (5 GHz) for European compatibility (2004) • IEEE 802.11i - Enhanced security (2004) • IEEE 802.11j - Extensions for Japan (2004) • IEEE 802.11-2007 - A new release of the standard that includes amendments a, b, d, e, g, h, i & j. (July 2007) • IEEE 802.11k - Radio resource measurement enhancements (2008) • IEEE 802.11n - Higher throughput improvements using MIMO (multiple input, multiple output antennas) (September 2009) • IEEE 802.11p - WAVE — Wireless Access for the Vehicular Environment (such as ambulances and passenger cars) (working — June 2010) • IEEE 802.11r - Fast roaming Working "Task Group r" - (2008) • IEEE 802.11s - Mesh Networking, Extended Service Set (ESS) (working — September 2010)
IEEE 802.11T — Wireless Performance Prediction (WPP) - test methods and metrics Recommendation cancelled • IEEE 802.11u - Interworking with non-802 networks (for example, cellular) (working — September 2010) • IEEE 802.11v - Wireless network management (working — June 2010) • IEEE 802.11w - Protected Management Frames (September 2009) • IEEE 802.11y - 3650-3700 MHz Operation in the U.S. (2008) • IEEE 802.11z - Extensions to Direct Link Setup (DLS) (August 2007 - December 2011) • IEEE 802.11aa - Robust streaming of Audio Video Transport Streams (March 2008 - June 2011) • IEEE 802.11mb — Maintenance of the standard. Expected to become 802.11-2011. (ongoing) • IEEE 802.11ac - Very High Throughput < 6 GHz (September 2008 - December 2012) • IEEE 802.11ad - Extremely High Throughput 60 GHz (December 2008 - December 2012)
IEEE 802.11 / Wi-Fi [/ˈWaɪFaɪ/] • Wireless Fidelity (無線相容性認證) • A wireless-technology brand owned by the Wi-Fi alliance • Promotes standards with the aim of • improving the interoperability of wireless local area network products based on the IEEE 802.11 standards
Common applications for Wi-Fi • Internet and VoIP phone access, gaming • network connectivity for consumer electronics such as televisions, DVD players, and digital cameras • Wi-Fi Alliance • a consortium of separate and independent companies • agrees on a set of common interoperable products based on the family of IEEE 802.11 standards
IEEE 802.11 Infrastructure Mode • Uses fixed base stations (infrastructure) which are responsible for coordinating communication between the mobile hosts (nodes)
IEEE 802.11 Ad Hoc Mode • Mobile nodes communicate with each other through wireless medium without any fixed infrastructure
B A A B Mobile Ad Hoc Networks (MANET) • Host moves frequently • Topology changes frequently • No cellular infrastructure • Multi-hop wireless links • Data must be routed via intermediate nodes
IEEE 802.11n • Improve network throughput over 802.11a and 802.11g • with a significant increase in the maximum raw data rate from 54 Mbit/s to 600 Mbit/s with the use of four spatial streams at a channel width of 40 MHz • In spatial multiplexing • a high rate signal is split into multiple lower rate streams • each stream is transmitted from a different transmit antenna in the same frequency channel
IEEE 802.11p (VANET) – Motivation • Vehicular Ad hoc NETwork (VANET) • Safety • on US highways (2004) • 42,800 fatalities, 2.8 million injuries • ~$230.6 billion cost to society • Efficiency • traffic jams waste time and fuel • in 2003, US drivers lost a total of 3.5 billion hours and 5.7 billion gallons of fuel to traffic congestion • Profit • safety features and high-tech devices have become product differentiators
VANET-based Emergency Vehicle Warning System http://www.youtube.com/watch?v=yqtLvZrz2qE • Ford's "Talking" Vehicles - Car-to-Car Communication Demo http://www.youtube.com/watch?v=XBqCAVwQv0E • BMW Car-to-X Communication http://www.youtube.com/watch?v=JzgwlXzO6v0 • InfoFueling network http://www.youtube.com/watch?v=Cc19mcnzvpE • * Ford Demonstrates Vehicle-to-Vehicle Communication for Increased Safety http://www.youtube.com/watch?v=RrCyl6pOAC0
RSU RSU • Components in a VANET • Moving vehicles with On-Board Unit (OBU) • Road Side Units (RSU) • local broadcasting information • IEEE 802.11 access point
On-Board Unit (OBU) • Vehicle OBU • WinXP devices • Windows mobile PDAs • GPS tracker without user interface • Text-based OBUs • Pedestrian OBU • GPS phone • Personal tracker
Smart Vehicle A modern vehicle is a network of sensors/actuators on wheels !
Vehicle Communication (VC) • VC promisessaferroads
VANET – Applications • Congestion detection • Vehicle platooning • Road conditions warning • Collision alert • Stoplight assistant • Emergency vehicle warning • Deceleration warning • Toll collection • Border clearance • Adaptive cruise control • Drive-through payment • Merge assistance
Communication Types Roadside-to-Vehicle Communications (RVC) Inter-Vehicle Communications (IVC) Hybrid-Vehicle Communications (HVC) +
Inter-vehicle communication (IVC) Systems • Completely infrastructure-free • Only onboard units (OBUs) are needed
IVC systems • SIVC (Single-hop Inter-Vehicle Communication) • applications of short-range communications • e.g., lane merging, automatic cruise control • MIVC (Multihop Inter-Vehicle Communication) • applications of long-range communications • e.g., traffic monitoring (a) SIVC (b) MIVC
Roadside-to-Vehicle Communication (RVC) Systems • Communication between roadside infrastructure (RSU) and OBU • Two types of infrastructures • Sparse RVC (SRVC) system • Ubiquitous RVC (URVC) system
RVC Systems - SRVC • Provide communication services at hot spots • Examples • a busy intersection scheduling its traffic light • a gas station advertising its existence (and prices) • parking availability at an airport
RVC Systems - URVC • Provide all roads with high-speed communication • Require considerable investments for providing full (even significant) coverage of existing roadways
Hybrid Vehicular Communication (HVC) Systems • Extend the transmission range of RVC systems • Vehicles communicate with roadside infrastructure even when they are not in direct wireless range by using other vehicles as mobile routers
HVC – Adv. & Disadv. • Advantage • less roadside infrastructure • Disadvantage • network connectivity may not be guaranteed in scenarios with low vehicle density
Vehicular Ad Hoc Network (VANET) • Messagepropagatestodestinationusing a numberofintermediatelinks
If vehicle mobility causes links to break, message rerouted using a different path
Challenges • Physicallayer • limited bandwidth • Link layer • congestioncontrol, latency, throughput, fairness andscalability • Network (routing) layer • rapidtopology changesandnetwork fragmentation