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Bounty Hunter 5000

Bounty Hunter 5000. The Game by Darian Stone. Game Plot. In the year 5001 humanity has advanced deep into space, discovered six solar systems and countless alien species.

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Bounty Hunter 5000

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  1. Bounty Hunter 5000 The Game by Darian Stone

  2. Game Plot • In the year 5001 humanity has advanced deep into space, discovered six solar systems and countless alien species. • The Bounty Hunters are a group of space trackers that seek out criminals who flee to remote planets to escape their crimes.

  3. Game Objectives • Capture targets for Currency • Use Currency for Weapons, Vehicles, Property, Health or, Information • Assist planet Natives and gain Allies, Bonuses, Currency, Health, Information, Vehicles or, Weapons • Shape the Universe

  4. How to play • Navigate the Universe with the “Mother-Ship” • Inter planets with the “Landing-Craft” • Highjack any “Land-Craft” and explore Worlds • Interact with any Natives • Inter any Buildings • Capture or kill Bounties

  5. The Mother Ship • Change Upgrade or Save Profiles and Progress • Travel between game Levels / Solar Systems • Store all Allies, Weapons, Bounties • Store up to four Landing-Crafts • Store up to twelve Land-Crafts • Upgrade both Landing and Land-Crafts

  6. Landing Craft • Quick progress Save • Travel between the Mother-Ship and Planets • Battle other Space Crafts • Store or Upgrade all Weapons • Store up to twelve Allies or Bounties • Store up to three Land-Crafts • Store up to three Bounties for transport between Solar Systems

  7. Land Crafts • High jacked any Land-Craft • Travel across various World Terrains • Store up to twelve Weapons • Store up to nine Allies or Bounties • Upgrade equipped Allies, Land-Crafts, Weapons • The default Land-Craft is the “Bounty Hover Craft”

  8. Bounty Hover Craft • Similar to a high powered Jet Boat the Bounty Hover Craft is built for speed • Store up to four Weapons • Store only two Allies or Bounties • Upgrade equipped Allies, Land-Crafts, Weapons • Travel across various World Terrains

  9. Bounty Hunter Gear Item • Oxygen Mask • When oxygen levels become to low for survival or if Bounties use Poison Gasses this item is vital. It gives the Hunter the ability to visit planets with limited oxygen supplies. It can also be used as a sub aquatic device.

  10. Bounty Hunter Gear Item • Gravity Boots • During space travel gravity can either hold a hunter on is back or float him into space. Without the use of Gravity Boots hunters are at the mercy of the elements. Gravity Boots not only can get a hunter out of a deadly situations but can allow hunters to reach remote vantage points.

  11. Bounty Hunter Gear Item • Atmosphere Binoculars • when visibility becomes impossible or if targets have stealth ability this item is vital. It gives a range of visual options such as night vision, thermal, negativity vision, ext. This item also can zoom in for long range surveillance.

  12. Bounty Hunter Gear Item • Retractable Ear Transmitter • When a mission becomes unclear or a hunter needs assistance this item is great. Always keeping the hunter in contact with allies this item can help redirect a player or have back-up on location in a hurry. Not only can this item guide a hunt it can also Intercepting transmissions from targets or local law enforcements.

  13. Bounty Hunter Gear Item • Navigation Wrest Band • This item has a number of uses such as tracking targets, storing target data, task log, oxygen monitor, compass, land craft locator, map, earth time, alien planet time & even pause time. Each performance of this device can make the difference between capture or escape for targets.

  14. Bounty Hunter Non Lethal Weapon • Wire Web Gun • As the hunters default weapon the web gun is a non lethal item that can subdue targets from a distance. Best used on targets that like to flee on foot this weapon wraps a six foot steel wire net around the target its fired at.

  15. Bounty Hunter Non Lethal Weapon • Retractable Voltage Stick • As the default melee weapon the hunters showcase special skills with this weapon and can fight off hordes of unarmed attackers. With every blow this weapon gives off a burst of electricity that temporarily paralyzes those struck with it. Like all melee weapons the Voltage Stick never runs out of ammo and is used to subdue unsuspecting targets with a single strike.

  16. Level one • Novicano System Four planets in the Novicano system contain life. The first is the under advanced Mia planet home of many life forms but, dominated by he Myosh Aliens. The Myosh Aliens are generally peaceful but, don’t like outsiders coming to their planet uninvited or ignoring their laws. The Myosh tribes are loyal and find honor in dying for their kind. Even though they have primitive technology they have deadly methods of dealing with outsiders.

  17. Bounty Hunter 5000 • The Game by Darian Stone

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