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This document delves into the factors contributing to performance loss in parallel computing environments, despite theoretically high ratings (k.p MFLOPS). It explores sequential issues such as cache performance, communication overhead, and algorithmic overhead, along with how these interact and lead to bottlenecks. Specific examples, such as the parallel prefix sum, elucidate the complexities of algorithm optimization. Approaches to mitigate communication overhead, improve load balancing, and minimize synchronization are discussed, providing a comprehensive guide for designing effective parallel algorithms.
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Programming for Performance CS433Spring 2001 Laxmikant Kale
Causes of performance loss • If each processor is rated at k MFLOPS, and there are p processors, why don’t we see k.p MFLOPS performance? • Several causes, • Each must be understood separately • but they interact with each other in complex ways • Solution to one problem may create another • One problem may mask another, which manifests itself under other conditions (e.g. increased p).
Causes • Sequential: cache performance • Communication overhead • Algorithmic overhead (“extra work”) • Speculative work • Load imbalance • (Long) Critical paths • Bottlenecks
Algorithmic overhead • Parallel algorithms may have a higher operation count • Example: parallel prefix (also called “scan”) • How to parallelize this? B[0] = A[0]; for (I=1; I<N; I++) B[I] = B[I-1]+A[I];
Parallel Prefix: continued • How to this operation in parallel? • Seems inherently sequential • Recursive doubling algorithm • Operation count: log(P) . N • A better algorithm: • Take blocking of data into account • Each processor calculate its sum, then participates in a prallel algorithm to get sum to its left, and then adds to all its elements • N + log(P) +N: doubling of op. Count
Bottleneck • Consider the “primes” program (or the “pi”) • What happens when we run it on 1000 pes? • How to eliminate bottlenecks: • Two structures are useful in most such cases: • Spanning trees: organize processors in a tree • Hypercube-based dimensional exchange
Communication overhead • Components: • per message and per byte • sending, receiving and network • capacity constraints • Grainsize analysis: • How much computation per message • Computation-to-communication ratio
Communication overhead examples • Usually, must reorganize data or work to reduce communication • Combining communication also helps • Examples:
Communication overhead Communication delay: time interval between sending on one processor to receipt on another: time = a + b. N Communication overhead: the time a processor is held up (both sender and receiver are held up): again of the form a+ bN Typical values: a = 10 - 100 microseconds, b: 2-10 ns
Grainsize control • A Simple definition of grainsize: • Amount of computation per message • Problem: short message/ long message • More realistic: • Computation to communication ratio • computation time / (a + bN) for one message
Example: matrix multiplication • How to parallelize this? For (I=0; I<N; I++) For (J=0; j<N; J++) // c[I][j] ==0 For(k=0; k<N; k++) C[I][J] += A[I][K] * B[K][J];
A simple algorithm: • Distribute A by rows, B by columns • So,any processor can request a row of A and get it (in two messages). Same for a col of B, • Distribute the work of computing each element of C using some load balancing scheme • So it works even on machines with varying processor capabilities (e.g. timeshared clusters) • What is the computation-to-communication ratio? • For each object: 2.N ops, 2 messages with N bytes • 2N / (2 a + 2N b) = 2N * 0.01 / (2*10 + 2*0.002N)
A better algorithm: • Store A as a collection row-bunches • each bunch stores g rows • Same of B’s columns • Each object now computes a gxg section of C • Comp to commn ratio: • 2*g*g*N ops • 2 messages, gN bytes each • alpha ratio: 2g*g*N/2, beta ratio: 2g
Alpha vs beta • The per message cost is significantly larger than per byte cost • factor of several thousands • So, several optimizations are possible that trade off : • get larger beta cost in return for smaller alpha • I.e. send fewer messages • Applications of this idea: • Examined in the last two lectures
Programming for performance:steps • Select/design Parallel algorithm • Decide on Decomposition • Select Load balancing strategy • Plan Communication structure • Examine synchronization needs • global synchronizations, critical paths
Design Philosophy: • Parallel Algorithm design: • Ensure good performance (total op count) • Generate sufficient parallelism • Avoid/minimize “extra work” • Decomposition: • Break into many small pieces: • Smallest grain that sufficiently amortizes overhead
Design principles: contd. • Load balancing • Select static, dynamic, or quasi-dynamic strategy • Measurement based vs prediction based load estimation • Principle: let a processor idle but avoid overloading one • (think about this) • Reduce communication overhead • Algorithmic reorganization (change mapping) • Message combining • Use efficient communication libraries
Design principles: Synchronization • Eliminate unnecessary global synchronization • If T(i,j) is the time during i’th phase on j’th PE • With synch: sum ( max {T(i,j)}) • Without: max { sum(T (i,j) } • Critical Paths: • Look for long chains of dependences • Draw timeline pictures with dependences
Diagnosing performance problems • Tools: • Back of the envelope (I.e. simple) analysis • Post-mortem analysis, with performance logs • Visualization of performance data • Automatic analysis • Phase-by-phase analysis (prog. may have many phases) • What to measure • load distribution, (commun.) overhead, idle time • Their averages, max/min, and variances • Profiling: time spent in individual modules/subroutines
Diagnostic technniques • Tell-tale signs: • max load >> average, and # PEs > average is >>1 • max load >> average, and # PEs > average is ~ 1 • Profile shows increase in total time in routine f with increase in PEs: • Communication overhead: obvious Load imbalance Possible bottleneck (if there is dependence) • Algorithmic overhead
Communication Optimization • Example problem from earlier lecture: Molecular Dynamics • Each Processor, assumed to house just one cell, needs to send 26 short messages to “neighboring” processors • Assume Send/Receive each: alpha = 10 us, beta: 2ns • Time spent (notice: 26 sends and 26 receives): • 26*2(10 ) = 520 us • If there are more than one cells on each PE, multiply this number! • Can this be improved? How?
Message combining • If there are multiple cells per processor: • Neighbors of a cell may be on the same neighboring processor. • Neighbors of two different cells on the same processor • Combine messages going to the same processor
Communication Optimization I • Take advantage of the structure of communication, and do communication in stages: • If my coordinates are: (x,y,z): • Send to (x+1, y,z), anything that goes to (x+1, *, *) • Send to (x-1, y,z), anything that goes to (x-1, *, *) • Wait for messages from x neighbors, then • Send to y neighbors a combined message • A total of 6 messages instead of 26 • Apparently longer critical path
Communication Optimization II • Send all migrating atoms to processor 0 • Let processor 0 sort them out and send 1 message to each processor • Works ok if the number of processors is small • Otherwise, bottleneck at 0
Communication Optimization 3 • Generalized problem: • Each to all, individualized messages • Apply all previously learned techniques
Intro to Load Balancing • Example: 500 processors, 50000 units of work • What should the objective of load balancing be?
Causes of performance loss • If each processor is rated at k MFLOPS, and there are p processors, why don’t we see k.p MFLOPS performance? • Several causes, • Each must be understood separately • but they interact with each other in complex ways • Solution to one problem may create another • One problem may mask another, which manifests itself under other conditions (e.g. increased p).
Causes • Sequential: cache performance • Communication overhead • Algorithmic overhead (“extra work”) • Speculative work • Load imbalance • (Long) Critical paths • Bottlenecks
Algorithmic overhead • Parallel algorithms may have a higher operation count • Example: parallel prefix (also called “scan”) • How to parallelize this? B[0] = A[0]; for (I=1; I<N; I++) B[I] = B[I-1]+A[I];
Parallel Prefix: continued • How to this operation in parallel? • Seems inherently sequential • Recursive doubling algorithm • Operation count: log(P) . N • A better algorithm: • Take blocking of data into account • Each processor calculate its sum, then participates in a prallel algorithm to get sum to its left, and then adds to all its elements • N + log(P) +N: doubling of op. Count
Bottleneck • Consider the “primes” program (or the “pi”) • What happens when we run it on 1000 pes? • How to eliminate bottlenecks: • Two structures are useful in most such cases: • Spanning trees: organize processors in a tree • Hypercube-based dimensional exchange
Communication overhead • Components: • per message and per byte • sending, receiving and network • capacity constraints • Grainsize analysis: • How much computation per message • Computation-to-communication ratio
Communication overhead examples • Usually, must reorganize data or work to reduce communication • Combining communication also helps • Examples:
Communication overhead Communication delay: time interval between sending on one processor to receipt on another: time = a + b. N Communication overhead: the time a processor is held up (both sender and receiver are held up): again of the form a+ bN Typical values: a = 10 - 100 microseconds, b: 2-10 ns
Grainsize control • A Simple definition of grainsize: • Amount of computation per message • Problem: short message/ long message • More realistic: • Computation to communication ratio
Example: matrix multiplication • How to parallelize this? For (I=0; I<N; I++) For (J=0; j<N; J++) // c[I][j] ==0 For(k=0; k<N; k++) C[I][J] += A[I][K] * B[K][J];
A simple algorithm: • Distribute A by rows, B by columns • So,any processor can request a row of A and get it (in two messages). Same for a col of B, • Distribute the work of computing each element of C using some load balancing scheme • So it works even on machines with varying processor capabilities (e.g. timeshared clusters) • What is the computation-toc-mmunication ratio? • For each object: 2.N ops, 2 messages with N bytes
A better algorithm: • Store A as a collection row-bunches • each bunch stores g rows • Same of B’s columns • Each object now computes a gxg section of C • Comp to commn ratio: • 2*g*g*N ops • 2 messages, gN bytes each • alpha ratio: 2g*g*N/2, beta ratio: g
Alpha vs beta • The per message cost is significantly larger than per byte cost • factor of several thousands • So, several optimizations are possible that trade off : get larger beta cost for smaller alpha • I.e. send fewer messages • Applications of this idea: • Message combining • Complex communication patterns: each-to-all, ..
Example: • Each to all communication: • each processor wants to send N bytes, distinct message to each other processor • Simple implementation: alpha*P + N * beta *P • typical values?
Programming for performance:steps • Select/design Parallel algorithm • Decide on Decomposition • Select Load balancing strategy • Plan Communication structure • Examine synchronization needs • global synchronizations, critical paths
Design Philosophy: • Parallel Algorithm design: • Ensure good performance (total op count) • Generate sufficient parallelism • Avoid/minimize “extra work” • Decomposition: • Break into many small pieces: • Smallest grain that sufficiently amortizes overhead
Design principles: contd. • Load balancing • Select static, dynamic, or quasi-dynamic strategy • Measurement based vs prediction based load estimation • Principle: let a processor idle but avoid overloading one (think about this) • Reduce communication overhead • Algorithmic reorganization (change mapping) • Message combining • Use efficient communication libraries
Design principles: Synchronization • Eliminate unnecessary global synchronization • If T(i,j) is the time during i’th phase on j’th PE • With synch: sum ( max {T(i,j)}) • Without: max { sum(T (i,j) } • Critical Paths: • Look for long chains of dependences • Draw timeline pictures with dependences
Diagnosing performance problems • Tools: • Back of the envelope (I.e. simple) analysis • Post-mortem analysis, with performance logs • Visualization of performance data • Automatic analysis • Phase-by-phase analysis (prog. may have many phases) • What to measure • load distribution, (commun.) overhead, idle time • Their averages, max/min, and variances • Profiling: time spent in individual modules/subroutines
Diagnostic technniques • Tell-tale signs: • max load >> average, and # Pes > average is >>1 • Load imbalance • max load >> average, and # Pes > average is ~ 1 • Possible bottleneck (if there is dependence) • profile shows increase in total time in routine f with increase in Pes: algorithmic overhead • Communication overhead: obvious