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Technology Trends

Technology Trends . Impacts on Society, Education & Policy. Introduction. The big question: How can we promote organizational agendas through regulation? What is regulation? What models do we have for regulation? How does regulation work in the “real world”?

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Technology Trends

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  1. Technology Trends Impacts on Society, Education & Policy

  2. Introduction • The big question: How can we promote organizational agendas through regulation? • What is regulation? • What models do we have for regulation? • How does regulation work in the “real world”? • What leadership skills are needed in this context?

  3. Today’s Presentation • Overview of Regulation Model • Michigan Virtual High School as a “case” • Overview of MVHS • Regulation through Architecture, Policy, Norms of Use and the Market • Relating Regulation Model to “Real Life”

  4. Market Architecture Norms Policy Overview of the Regulation Model • Code • Lawrence Lessig • Chapter 7 “What Things Regulate” • Architecture • Policy and Laws • Norms • The Market

  5. The Michigan Virtual High School • Jamey Fitzpatrick, MVU Vice President • History, Directions, Future

  6. Constraints • Discussion

  7. Architecture - Introduction • World of Ends: What the Internet Is and How to Stop Mistaking It for Something Else • The Internet isn't complicated • The Internet isn't a thing. It's an agreement. • The Internet is stupid. • Adding value to the Internet lowers its value. • All the Internet's value grows on its edges. • Money moves to the suburbs. Doc Searls and David Weinberger www.worldofends.com

  8. World of Ends • The end of the world? Nah, the world of ends. • The Internet’s three virtues: • No one owns it • Everyone can use it • Anyone can improve it • If the Internet is so simple, why have so many been so boneheaded about it? • Some mistakes we can stop making already

  9. Architecture- Needs & Constraints of Online Learning • Barbara Truitt Beckmeyer • Web-based Delivery • Scalability

  10. Policy • Jamey Fitzpatrick • School Code Issues • Rules and Laws affecting MVHS • Non-profit status

  11. Norms - Introduction • Reform / technology advocates claim providing technology in schools will reform practice • Growth of school technology (National Center for Educational Statistics) • Schools connected to Internet • 35% in 1994 to 98% in 2000 • Student / Internet-connected computer ratio • 12:1 in 1998 to 5.4:1 in 2001

  12. Norms - Introduction • No Significant Difference Phenomena • Reviewed 355 studies on distance education • No difference between on-line and traditional • Even when teachers have high access to technology, they make little use of it • Simply providing technology does not change practice Russell, T. L. (1999). No significant difference phenomenon. Raleigh, NC: North Carolina State University. Cuban, L., Kirkpatrick, H., & Peck, C. (2001). High access and low use of technologies in high school classrooms: Explaining an apparent paradox. American Educational Research Journal, 38(4), 813-834.

  13. Norms • Patrick Dickson • View from MSU's Online Masters • Online Teaching Makes Individual "Norms" Visible • Online Teaching Requires New "Norms" • Economics, Efficiency, Effectiveness, Sustainability • Instructor Incentives and Support Essential

  14. Market - Introduction Assuming Lawrence Lessig’s regulation model is correct and markets do regulate behavior in cyberspace: • Is there a market for delivery of High School classes online? • What information can we use as evidence of that market?

  15. Market Indicators • On an average day, about 61 million Americans go online. • Pew Internet & American Life Project, December 2002 http://www.pewinternet.org/ • “In a recent poll, more than 70 percent of teenagers said they’d give up TV before giving up their computers or the Internet.” • Richard W. Oliver, The Shape of Things to Come

  16. Potential Market: Youth Online • Eighty-one percent of teenagers between the ages of 12 and 17 email friends and relatives, while 70 percent use instant messaging (IM) applications to stay in touch • Fifty-eight percent of younger teens and 61 percent of older teens go online for schoolwork… • CyberAtlas report, Jan 31, 2002 http://www.nua.com/

  17. Market • Deb Overbey • Experience as a teacher of virtual courses • Stockbridge Community Schools as a customer of MVHS • Student reactions to online classes

  18. Large Group Discussion • Explicitly identify the strategies that have been used to regulate in such a way as to achieve the goals of the MVHS.

  19. Large Group Discussion • How might this model for regulating fit into your work and organization? • What leadership qualities are necessary at the individual/team level to advance organizations toward their goals under this model?

  20. Large Group Discussion • How does today’s presentation relate to the three strands of EPFP? • Public Policy Processes • Leadership and Skill Development • Networking

  21. Conclusion

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