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Authoring tools used in COVEN and VPARK

Authoring tools used in COVEN and VPARK. Collaborative/Shared Virtual Environment Tools Overview. 1. Authoring tools used in COVEN and VPARK. Creation of a Virtual Amusement Park as an integration of several applications based on Distributed/Shared Virtual Environments.

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Authoring tools used in COVEN and VPARK

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  1. Authoring tools used in COVEN and VPARK Collaborative/Shared Virtual Environment Tools Overview 1

  2. Authoring tools used in COVEN and VPARK • Creation of a Virtual Amusement Park as an integration of several applications based on Distributed/Shared Virtual Environments. • Creation of key attraction application scenes and possibility to future users for incorporation of their own applications. 3

  3. Authoring tools used in COVEN and VPARK • Goal: Provision of a shared networked virtual environment and creates a Virtual Amusement Park. Creation of key attractions (such as Virtual Rock Concert, Dance, Theatre and Olympic Games). • An attraction is a composition of autonomous actors and other objects. The user can direct all behaviors of actors, based on a timeline or driving events. 6

  4. Authoring tools used in COVEN and VPARK Interface of the Attraction Builder Software Version 1.0 (ABS) 7

  5. Authoring tools used in COVEN and VPARK COVEN AC40 project Rationale • Research into advanced VR techniques while simultaneously placing stable applications before user in trials. • Separation between research investigation and application development • Presentation of two distributed VR systems (1. Development and 2.Research) and provision of a clear migration path between them. 8

  6. Authoring tools used in COVEN and VPARK • COVEN major independent work items (1)-extra work: • development of a next generation version of VRML that has • become known as X3D. • production of an eXtensible Markup Language (XML) • version of VRML. 11

  7. Authoring tools used in COVEN and VPARK COVEN major independent work items (2)- extra work: • XML that will be the lingua franca of the next round of 3dWeb standards. • maintenance and support of a stable version of CosmoPlayer (WEB browser plugin to surf in 3D sites) that will support X3D. 12

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