N351 Multimedia Programming
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N351 Multimedia Programming. XML and SMIL. HTML is great. Universal Text-based Human-Readable Flexible. HTML is inadequate. Limited formatting No sense of time No real interaction Limited to web pages. Enter XML. Similar to HTML Uses nested tags to describe data
N351 Multimedia Programming
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N351 Multimedia Programming XML and SMIL
HTML is great • Universal • Text-based • Human-Readable • Flexible
HTML is inadequate • Limited formatting • No sense of time • No real interaction • Limited to web pages
Enter XML • Similar to HTML • Uses nested tags to describe data • Not limited to web pages • Can describe ANYTHING • You can define your own tags
Example: Pets <pets> <cat> <name>Lucy</name> <color>tabby</color> <breed>shorthair</breed> </cat> <dog name = “Muchacha” color = “brown” breed = “mutt” /> </pets>
XML Rules • Case-sensitive • All tags have an ending tag or end with a / • All attributes in quotes
Some XML Languages • SMIL (Structured Multimedia Integration Language) • SVG (Scalable Vector Graphics) • WML (Wireless Markup Language) • SIMILE (Structured Instructional Media Integration Language Environment)
SMIL • A W3 Consortium Standard • Supported by several browsers (including IE 5.5+) • Best support in Real Player • Designed primarily for time-based multimedia slideshows • Integrates video, audio, still images, text
SMIL Basics • Surrounded by <smil></smil> tags • <head> area contains • meta tags • layout definition (visual layout) • <body> contains • clips • temporal layout