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Computer Applications for Theater: Creative Software Focus

Learn Photoshop, PowerPoint, and Dreamweaver for image manipulation, presentations, and website design. Attendance and project policies outlined. Grading criteria and recommended textbooks provided. Enhance scene design with Photoshop techniques for elevations, renderings, and portfolios. Develop storyboards and import images effectively. Prepare for a career in theater technology with practical software skills.

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Computer Applications for Theater: Creative Software Focus

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  1. Welcome to Computer Applicationsfor the TheaterFall Semester 2005Anne Mundell-Instructor412 268 7218amundell@andrew.cmu.eduwww.annemundell.com

  2. Computer Applications: Goals We will focus on three major pieces of software: • Adobe Photoshop • To learn to import, paint and otherwise manipulate images • Microsoft Office: Powerpoint • To create visual presentations • Macromedia Dreamweaver • To learn to create web sites • To create a personal web site and get it on line

  3. Attendance Policy • Consider Computer Applications a job. • One Free missed class • Grade goes down one letter grade for each unexcused missed class after one • More than 15 minutes late equals an absence

  4. Project Lateness Policy No late projects will be accepted, however, I will gladly change grades for projects that are handed in on the due date and then improved later.

  5. Turning in Homework • Homework will be turned in to the Computer Applications folder on the dc_02 server. • We will make sure that all of you have access to this folder (make your own folder inside the Computer Applications folder). • DO NOT email files to me. • If you cannot get onto the server, bring me a CD

  6. Grading • Import: 5% • Selections (Hair Exchange): 5% • Layers, Selections, Transforms (Face): 5% • Personal Website Image: 10% • Correct and Alter a Photograph: 10% • Storyboard: 15% • Website: 45% • Class Participation: 5%

  7. Textbooks • Recommended Reading: • Inside Adobe Photoshop CS • Hands on Training: Macromedia Dreamweaver

  8. What is Photoshop for? • Two dimensional image manipulation and painting • Photographic corrections • Graphic design and printing applications

  9. Image Manipulation For The Scene Designer

  10. Image Manipulation Can Be Used in a Number of Ways for the Designer • Paint Elevations • Renderings • Model making • Lettering and Drafting Ideas • Show Photography • Portfolio • Web Publishing

  11. Paint Elevations • Paint elevations can be done any number of ways in Photoshop. What follows are several ways that I have used the program on various productions:

  12. One Way Is to Start With a Piece of Drafting: Or:

  13. Add a Wallpaper Pattern

  14. Add Some Shadows, Color and Finesse:

  15. And Voila Paint Elevation

  16. Or design a backdrop! You can even start with a grainy image from the web: You’ll see This image Later in a Production Shot!

  17. Renderings

  18. And you can add that image to a sketch:

  19. Renderings can be built out of paint elevations: Start with paint elevations:

  20. Combine and add perspective and environment to describe a scene.

  21. Or change time of day and scene:

  22. Other renderings from the same production: From paint elevation to renderings:

  23. Scanning paint elevations can also make for a great color model: Start with the elevations:

  24. Size, manipulate, print and cut out to make model:

  25. Use Photoshop to create lettering or images you can trace or insert into your drafting: This photo can be traced into a drafting:

  26. To become this:

  27. Create a Portfolio with Photoshop • Adjust photos • Add labels • Add borders and create a look • Create images of a uniform size

  28. Put sketches and Photos together in a similar format:

  29. Resize renderings:

  30. Format Photos

  31. Make a presentation of material from one show

  32. Create a Web Presentation

  33. Renderings: • Start with a model photograph, for example:

  34. Which then becomes:

  35. Or compile multiple images: Start with:

  36. Add

  37. Then paint to create:

  38. Storyboards: • Start with a basic sketch:

  39. Add other elements, people for example

  40. Which then becomes:

  41. Importing Images • From a scanner: • Import at the largest resolution you foresee needing.

  42. Scanner Interface (example)

  43. Scanner Adjustments

  44. 72dpi (standard web)

  45. 150 dpi

  46. 300dpi

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