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Outline. True reference parametershow to define, how to call, how to useDefault argumentshow to define, how to call, order effects, legal valuesC Dynamic Memorynew, delete keywordsallocating/deleting single instanceallocating/deleting 1D arrayallocating/deleting 2D array. True Reference Parameters.
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1. Other C++ Features True reference parameters
Readings: 3.3,3.5-3.7
Default arguments
Readings: 4.1-4.7
C++ Dynamic Memory
Readings 5.1-5.8
2. Outline True reference parameters
how to define, how to call, how to use
Default arguments
how to define, how to call, order effects, legal values
C++ Dynamic Memory
new, delete keywords
allocating/deleting single instance
allocating/deleting 1D array
allocating/deleting 2D array
3. True Reference Parameters C++ has another way of passing parameters -- true reference parameters
A true reference parameter gives you a way to change a variable that is not part of a function without passing it as a pointer
In a function definition you indicate a function parameter by putting an & after the type (no *)
Type& Pname
In a call to the function you give the name of the variable
The parameter becomes another way to refer to the variable
4. A Simple True Reference Parameter void updateInt(int& num) {
// num becomes a synonym for the var
// used in the function call
num = num + 1;
}
int X = 5;
updateInt(X); // num becomes name for X
cout << X << endl; // Prints 6\n
5. Reference to a Pointer Reference parameters useful for changing pointer vars (so you dont have to pass a pointer to a pointer)
Put & after * with type
Example:
void InitList(LLStruct*& start) {
start = 0;
}
LLStruct *ListStart;
InitList(ListStart);
6. Reference to a Structure Can also pass a reference to a structure:
struct TIME { // more on this later
int hours, minutes, seconds;
};
void springForward(TIME& thetime) {
thetime.hours += 1;
}
TIME currtime = {0, 0, 0};
springForward(currtime);
7. Default Parameter Values In C++ you can supply default values for parameters
when calling such functions you can leave out arguments for some of these parameters
the default values of those parameters are used in place of arguments
the function therefore can be called with a different number of arguments
8. Specifying Default Values Format of parameter: Type Pname = DefaultVal
DefaultVal can be any appropriate expression (not necessarily a constant)
Rules for including
may have more than one default parameter
default parameters must be the last parameters for function
the order of the default parameters matters
can leave out last default parameter, last two, last three, etc., but can not pick and choose (cant leave out last and third to last)
9. Default Example void deffunc(int a, float b = 2.0, int c = 3, char d = A) {
cout << a << << b << << c << << d << endl;
}
calls:
deffunc(1); // Outputs 1 2.0 3 A\n
deffunc(1,4.0); // Outputs 1 4.0 3 A\n
deffunc(1,5.0,6); // Outputs 1 5.0 6 A\n
deffunc(1,7.0,8,B); // Outputs 1 7.0 8 B\n
10. Can Use Objects as Defaults Objects must be available (generally global)
Example:
void Read_To_Newline(istream& ins = cin) {
while (ins.get() != \n);
}
when called, cin is used as parameter ins unless an argument is supplied
Read_To_Newline(); // Reads from keyboard (cin)
Read_To_Newline(myin); // Reads from file myin connected to
11. Using Expressions as Defaults Can use a complex expression as a default value
as long as the expression is well-defined (i.e., generally involves global variables/functions)
int default_array_length = 20;
char *allocate_array(unsigned int size = ((default_array_length * sizeof(char)) + 1)) {
}
12. Dynamic Memory Allocation Space on the heap is allocated using the keyword new to create a new instance (similar to malloc)
The space can be returned to the heap using the keyword delete (similar to free)
There are no routines corresponding to calloc and realloc (though it is easy enough to write your own version of calloc)
13. Allocating a Single Element Use new Type to create element of type Type
Examples:
int* iptr = new int;
float* fptr = new float;
char* cptr = new char;
int** iptrptr = new int*;
each of these variables points to a new element of the appropriate type (a lot easier than malloc, eh?)
can also use new during code:
int* iptr2;
iptr2 = new int; // As opposed to
// iptr2 = (int *) malloc(sizeof(int));
14. Initializing the Resulting Space Using the basic format (new Type), the resulting space is not initialized
If you add an empty pair of parentheses (), the space is initialized to 0
If you add a pair of parentheses with an appropriate value in between (val), the space is initialized to val
Examples
int i1ptr = new int; // new space, ? val
int i2ptr = new int(); // new space, 0 val
int i3ptr = new int(42); // new space, 42 val
15. Deleting an Instance Use delete keyword followed by pointer to space allocated on heap:
delete pointer;
Examples:
int* iptr = new int;
float *fptr = new float;
int** iptrptr = new int*;
delete iptr; // free space iptr connected to
delete fptr;
delete iptrptr;
16. Allocating a 1-Dimensional Array Use square brackets, size after type in new:
new Type[rows]
Variable should be a pointer to type Type
Example:
int size = 10;
int* iarray = new int[size];
float* farray = new float[size*2];
int** iptrarray = new int*[size+1];
error to put parentheses around type
17. Releasing 1D Array To release 1-dimensional array use delete, but put [] between keyword delete and pointer:
delete [] aptr;
The brackets inform C++ you are giving back a group of memory
Example:
int* iarray = new int[10];
delete [] iarray;
18. Allocating Space for String Use new to allocate space for length of string plus one extra for delimiter
Example:
char *basestr = hello;
char *copystr;
copystr = new char[strlen(basestr)+1];
strcpy(copystr,basestr);
19. Allocating 2-Dimensional Array Use technique similar to what we did in C:
Type** twodname;
twodname = new Type*[dimension1];
for (int d1 = 0; d1 < dimension1; d1++)
twodname[d1] = new Type[dimension2];
Releasing array:
for (int d1 = 0; d1 < dimension1; d1++)
delete [] twodname[d1];
delete [] twodname;
20. 2D Array Example int **A;
A = new int*[5];
for (int i = 0; i < 5; i++) {
A[i] = new int[8];
for (int j = 0; j < 8; j++)
A[i][j] = i + j;
}
for (int i = 0; i < 5; i++) {
for (int j = 0; j < 8; j++)
cout << setw(3) << A[i][j];
cout << endl;
}
for (int i = 0; i < 5; i++)
delete [] A[i];
delete [] A;
21. Example: Array of Strings #include <stdlib.h>
#include <iostream.h>
#include <iomanip.h>
#include <fstream.h>
#include <string.h>
void main() {
const int BUFSIZE = 256;
int maxlines = 32;
int numlines = 0;
ifstream fin;
ofstream fout;
char buffer[BUFSIZE];
char **lines = new char*[maxlines];
char **savelines;
22. Example: Array of Strings cout << "File to read: ";
cin >> buffer;
fin.open(buffer);
if (!fin) {
cout << "Unable to open " << buffer << endl;
exit(0);
}
while (!((fin.getline(buffer,BUFSIZE)).eof())){
if (numlines == maxlines) {
maxlines *= 2;
savelines = lines;
lines = new char*[maxlines];
for (int i = 0; i < numlines; i++)
lines[i] = savelines[i];
delete [] savelines;
}
lines[numlines] = new char[strlen(buffer)+1];
strcpy(lines[numlines],buffer);
numlines++;
}
fin.close();
23. Example: Array of Strings cout << "File to save: ";
cin >> buffer;
fout.open(buffer);
if (!fout) {
cout << "Unable to open " << buffer << endl;
exit(0);
}
for (int i = 0; i < numlines; i++)
fout << lines[i] << endl;
fout.close();
}