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Sailing Rules & Tactics

Sailing Rules & Tactics. by Bill Giles. Rules Rule OK!. ISAF Racing Rules for Sailing Class Rules Club Sailing Instructions Competition Sailing Instructions Local Rules IRPCS. General Responsibilities. To render assistance Responsible for your own boat and crew To sail fairly

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Sailing Rules & Tactics

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  1. Sailing Rules & Tactics by Bill Giles

  2. Rules Rule OK! • ISAF Racing Rules for Sailing • Class Rules • Club Sailing Instructions • Competition Sailing Instructions • Local Rules • IRPCS

  3. General Responsibilities • To render assistance • Responsible for your own boat and crew • To sail fairly • To retire if in the wrong • or • To take your penalty

  4. More General Rules • Some only apply when you are racing • May be penalized for acts before or after racing • May be disqualified even if you are in the right

  5. Safety Your Responsibilities Before You Go Afloat and On The Water • Own Safety Equipment • Own Boat • Duty to Others • The Rescue of Others

  6. RACING From the PREPARATORY signal (ie 4 minutes before the start signal) Until You have cleared the finish line Or Retired

  7. START & STARTING From the time you start to approach the line until you clear it 20 Secs To Go!

  8. FINISHING From the time you touch the finish line (with all your gear in its normal place) Until you clear the line

  9. LUFFING Turning towards windward (Until you are head to wind)

  10. TACKING From the point where you have luffed head to wind Until you are pointing at your new course or close hauled

  11. A B CLEAR AHEAD/ASTERN From rearmost part At 90 Degrees

  12. BEARING AWAY Turning Away from the Wind

  13. ON A TACK (By reference to Port or Starboard)

  14. A B WINDWARD/LEEWARD A is of course to windward

  15. PROPER COURSE Any course that you might reasonably take.

  16. MARK of the course • An object (buoy or boat or other object) having a required side) • Anything permanently attached to it above the waterline

  17. OBSTRUCTIONS May be another (right-of-way) boat Bank, Island etc Treat similarly to Marks <2 boat-lengths X

  18. A B OBSTRUCTIONS B A can ask for to tack

  19. A B OBSTRUCTIONS can ask for for room to duck A B

  20. A B OBSTRUCTIONS can ask for for room to duck A B

  21. A B OBSTRUCTIONS can ask for for room to duck A B

  22. OBSTRUCTIONS Now there is No Obstructions

  23. Before You Start • Crew and Boat Ready • Safety • Comfort • Food and Drink • Know the SIs • Sign On • Memorise Course • Tides • Weather

  24. Sound Signals • Only to draw your attention to the flag • Sound delay

  25. The Start

  26. Squib Laser & Topper Development Dart & Cat Flags

  27. The Start Flags • Class Up (-5 Mins) Preparatory (-4 Mins) Warning (-1 Min) Go (0 Min) **And the next class flag up**

  28. Other Flags • Round The Ends Rule • Black Flag Rule • Information Change

  29. Postponement General Recall Shorten Course Individual Recall More Flags When Racing

  30. More Starting:- Port/Stbd

  31. More Starting:- Barging

  32. More Starting:- Overlap

  33. More Starting:- Barging

  34. More Starting:- Whoops

  35. Waddayathinkurdoin*! Crrunch!! More Starting:- Whoops

  36. More Starting - Luffing

  37. More Starting - Luffing

  38. Port & Starboard Rule

  39. 3 3 2 1 2 1 Port & Starboard Rule

  40. 3 2 3 1 2 1 Port & Starboard Rule

  41. Port & Stbd - Again Be clear on which is which

  42. Port & Stbd - Again Watch the Sneaky By the lee

  43. Port & Stbd - Again Who has the Best Side? I do! I still do!

  44. Tacking Rule X

  45. 3 3 2 2 Key 1 1 Luffing Rule

  46. 3 3 2 1 2 Key 1 Luffing Rule - But Not:-

  47. Of 2 boat lengths Mark Rounding - 2 Boat Lengths Important Rights Within Circle

  48. Mark Rounding Ignore The Mark Port/Stbd Rule

  49. Mark Rounding Woops Stbd Can't Tack!

  50. Mark Rounding - Overlaps No Overlap No Rights

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