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Joe Howell’s Technology Collage (1)

Joe Howell’s Technology Collage (1). I chose the Star Trek image as a reflection of my experience with computers. When I am dealing with ‘futuristic’ technology I often do something to break the equipment ( http://www.vistacomputerrepair.com/ ). Digital Natives (2).

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Joe Howell’s Technology Collage (1)

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  1. Joe Howell’s Technology Collage (1) I chose the Star Trek image as a reflection of my experience with computers. When I am dealing with ‘futuristic’ technology I often do something to break the equipment (http://www.vistacomputerrepair.com/ )

  2. Digital Natives (2) A CNN report on the changing demographics in the classroom from “digitial immigrants” to “digital natives” as coined by Marc Prensky. (http://edition.cnn.com/2012/12/04/business/digital-native-prensky/index.html)

  3. Social Media in the Classroom (3) This article highlights the integration of social media into the classroom. Twitter is offering advanced courses at the University of Berkeley. How will teacher’s need to use social media to connect material to their students? (http://www.zdnet.com/blog/igeneration/twitter-teams-up-with-uc-berkeley-to-offer-course-in-big-data/16213)

  4. Integrating Technology in the Classroom (4) Teachers can use technology to increase student participation in a fun and exciting way. Here students can play a review game as a group while individually their answers can be assessed. (www.ctb.com)

  5. Key Areas of Literacy (5) Literacy for the new generation of students will include outlets such as; text, computers, cyberlearning, video, and media. (http://www.greatschools.org/online-learning/slideshows/4371-online-tutoring-overview.gs)

  6. Using Tutorials (6) These students are using a text and computer based tutorial to learn new materials. (http://www.csus.edu/parc/Workshops%20and%20Individual%20Tutorials%20%20-%20WIT/index.html)

  7. Using Games (8) Games allow for students to review material in a fun and competitive environment. (http://joeybs-games.com/acatalog/reader-rabbit-1st-grade-w-kid-pix-3-pc-mac.html)

  8. Using Simulations (7) This simulation is used to help psychology students practice their skills in a counseling session. (http://cranialtap.com/media/blog-page/)

  9. Creating Media (9) After entering the workforce the upcoming generation will most likely be required to create new media as part of their career. Giving them the tools for that will be a vital function of helping them succeed. (http://www.midpac.edu/ms/2013/01/stop_motion_video_produced_by.php)

  10. Distracted Students? (10) This article questions the benefits of total technological integration. Is technology creating a faster paced learning environment or allowing for students to become distracted? (http://mashable.com/2012/11/03/digital-distracted-students/)

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