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Exploring Mobile Technologies and Apps on Campus

This session explores the adoption and implementation of mobile technologies and apps in education. Topics include faculty and student course administration apps, student coursework apps, and professional development apps. Discover how mobile devices are changing the way we learn and work.

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Exploring Mobile Technologies and Apps on Campus

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  1. Exploring Mobile Technologies and Apps on Campus Sue Bauer, Rick Brunson, & Ryan Seilhamer | May 31, 2012

  2. Poll Question Which Mobile Device Do You Own? • Text one of the following codesto 37607 • 88860 - iPhone • 88864 - Android • 88866 - Blackberry • 88871 - Other Results

  3. Introduction • Ryan Seilhamer • Rick Brunson • Sue Bauer

  4. Session Overview • Curriculum App Adoption • Mobility in Journalism • Mobile Implementation Framework • Audience Participation – Poll Everywhere • Tech Boot Camp, 3:30

  5. Poll Question What is your favorite app? Text code 376405 and your answer to 37607 Example: 376405 Evernote Results

  6. Technology Adoption Technology is first adopted to simplify daily tasks and work...

  7. Three Categories for App Adoption • Faculty/Student Course Administration • Student Course Work • Professional Development (Work Force)

  8. 1. Faculty/Student Course Administration Apps • Apps that assist faculty/students in performing the logistics of teaching and learning • These Apps can cross over different disciplines and are used for: • Organization • Instruction • Accessibility

  9. 1. Faculty/Student Course AdministrationOrganizational Apps Apps that can assist an instructor or student with class administration • Evernote • Dropbox • Google Drive • Teacher Pal (Attendance) • Calendar

  10. 1. Faculty/Student Course AdministrationInstructional Apps Apps that can promote instructor-to-student interaction and engagement • eClicker • Best Prompter Pro • Google Translate • Graphing Calculator

  11. 1. Faculty/Student Course AdministrationAccessibility Apps Assistive apps for all individuals (with or without disabilities) • Sign Language • Speech to Text • Seeing and Hearing Assistive apps • Apps for Learning Life Skills

  12. 2. Student Course Work Apps Apps that assist students’ learning and performing the logistics of their class requirements • Content Management • Reference • Curriculum Support • Games

  13. 2. Student Course WorkContent Management SystemApps • Basic Tools: • Announcements • Grades • Discussions/Journals/Video • Content • Blogs/Wikis • Push Notification

  14. 2. Student Course WorkReference Apps • Dictionary.com • World Atlas • Encyclopedia Britannica • NASA • Wikipedia • Common Core Standards

  15. 2. Student Course WorkCurriculum Support Apps Apps that enhance the delivery of course content and content application • Audio Note • eBooks • TED • Games

  16. 3. Professional Work Force Apps • Apps students will use once theygraduate in their workplace • Discipline Specific

  17. Poll Question What news apps do you use to find out what's going on in the world? Text code 377871 and your answer to 37607 Example: 377871 CNN Results

  18. Going Mobile:How Journalists Are Using Smart Phonesto Break News in the Digital Age Rick Brunson, Journalism Instructor, UCF Writing Coach, WFTV Channel 9 May 31, 2012 / SERC

  19. Mobile by the numbers … • 38% of Americans own smart phones. • 47% of Americans say they access news each day on their cellphones. • 33% have at least one news app on their phone. • 1 in 4 Americans say they get most of their news from their mobile device. • 30% get news via social media apps (Facebook and Twitter). • By 2014, there will be more Internet searches per day conducted on smart phones than on desktop computers. • By 2016, 88% of all local ad revenue will go to mobile. • 50,000 people a day access OS.com through its mobile site and news app (that’s out of 150,000 visitors). Sources: Poynter Institute for Media Studies; Pew Research Center For the People and the Press; Nielsen Research; Jerriann Sullivan, mobile manager, OrlandoSentinel.com

  20. file stories in the field • Most popular news story on OS.com (28,000+ readers) • No. 1 linked basketball story on ESPN.com • Shared 4,880 times on Facebook

  21. Record interviews • Use the audio recorder in the phone to interview sources for news stories. • Voice-to-text apps such as Evernote make transcribing interviews faster.

  22. File feeds from field

  23. Capture pictures and video • The iPhone boasts an 8 megapixel camera and can capture HD-quality (1080p) video. • Quality does not match high-end DSLRs and video cameras yet – but we’re moving in that direction.

  24. Sometimes, mobile is the only option… • In poor countries with oppressive regimes and no free press, citizens with mobile phones are getting their stories out to the rest of the world. • Mobile phone video of the death of Neda Agha-Soltan in 2009 by an anonymous citizen won the George Polk Award for Journalism.

  25. Coming spring 2013: JOU 4340 • Online Journalism becomes Mobile News Production course. • Students will produce news stories, photos and video with mobile devices. • New $125,000 multimedia newsroom. • Collaborative course with Radio-TV capstone course, “Knightly News.’’

  26. Poll Question Do you have a mobile initiative or strategy on your campus? • Text one of the following codesto 37607 • 109584 - Yes • 109585 - No • 109586 - Unsure Results

  27. Mobile Initiative Team • Center for Distributed Learning • Instructional Designers • Goals • Expose students and instructors to mobile learning tools • Implement new learning strategies • Expand the accessibility of campus information • Enable students to access needed information effectively and efficiently

  28. UCFMobile Mobile Learn

  29. Mobile Implementation Framework • Scalable solution • Plan, Test, Pilot, Release • Evaluation during each phase • Student and instructor perspective • Impact on infrastructure • Technical support across the university

  30. Phase 1: Plan • Identify stakeholders (internal and external) • Project goals • Identify desired outcomes and goals with stakeholders • Available resources • Technology/mobile devices, funding, personnel • Project timeline • Desired outcomes for each phase • Length of time needed for each phase • Evaluation: informal interviews stakeholders

  31. Phase 2: Test • Creating a testing plan • Identify critical tools and how they will be used • Easy, yet sufficient • Identify Testing Group • Technical and Educational Level • Roles • Sensitive information • Test the Application (Evaluation) • Identify timeframe and be flexible • Prepare for the pilot

  32. Phase 3: Pilot • Small scale deployment • Real world usage of the app • Develop and test training materials for instructors and students • Test support structure • Train support staff • Determine support call volume • Further optimize the application • Survey (Evaluation) • Collect feedback from instructors and students

  33. Phase 4: Release • Notify stakeholders • Marketing plan • Announcement CMS/ERP • High traffic sites, Social networks, Newsletters • Support plan • Installation, Login, Technical issues • Evaluation • Percentage of users after a time period • Number of support request

  34. Questions?

  35. Where to reach us… Ryan Seilhamer • Email: rseilham@ucf.edu • Twitter: @ryanseilhamer Sue Bauer • Email: SueB@ucf.edu Rick Brunson • Email: rick.brunson@ucf.edu • Twitter: @RickBrunson1 • Facebook

  36. THANK YOU

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