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Student Creativity and Innovation in Schools

Student Creativity and Innovation in Schools. Ben Smith and Jared Mader www.edtechinnovators.com Thursday ,January 15, 2009. Ben Smith: Physics Teacher K-12 Science Coordinator Technology Resource Teacher Keystone Technology Integrator Doctoral Student in Instructional Technology

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Student Creativity and Innovation in Schools

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  1. Student Creativity and Innovation in Schools Ben Smith and Jared Mader www.edtechinnovators.com Thursday ,January 15, 2009

  2. Ben Smith: Physics Teacher K-12 Science Coordinator Technology Resource Teacher Keystone Technology Integrator Doctoral Student in Instructional Technology STAR Discovery Educator ISTE Consultant BlendedSchools Consultant Jared Mader: Director of Technology Former Chemistry Teacher Technology Staff Development Trainer Keystone TechnologyIntegrator Masters Student in Instructional Technology STAR Discovery Educator BlendedSchools Consultant About Us

  3. Ready or Not . . .The World is Different

  4. How we work

  5. "Knowing content" is not sufficient in itself -- knowledge to: rather, students must apply • construct new understandings, • solve problems •  make decisions • develop products and • communicate Technology can facilitate this type of learning

  6. Transforming Learning Environments Traditional Environments Emerging Learning Landscape Teacher directed, memory-focused instruction Student-centered, performance-focused learning Isolated work on invented exercises Collaborative work on authentic, real-work projects Factual, literal thinking for competence Creative thinking for innovation and original solutions

  7. Our Vision • Students will use technology seamlessly as a regular part of their education • Each student will come to class with their own computing device • All of the computing devices will be interconnected • Teachers and Students will have the skills necessary to use the Hardware and Software

  8. Pedagogical Foundations • Curriculum must drive the need for technology integration • Technology is simply the tool used to facilitate student-centered learning • Technology makes it easier to accomplish • Taxonomy of Technology Use1 • Experiencing • Informing • Reinforcing • Integrating • Utilizing 1 Thomas and Boysen, Iowa State University, 1984

  9. Ben and Jared Taxonomy • Observing • Students are passive observers of technology • Interacting • Students are engaged with the technology • Producing • Students create product with a single technology • Developing • Students begin to combine and integrate technologies • Applying • Students are making sound choices about appropriate technology to use

  10. National Educational Technology Standards for Students

  11. National Educational Technology Standards for Teachers

  12. From NETS-S “What students should know and be able to do to learn effectively and live productively in an increasingly digital world ...” • Creativity and Innovation • Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students: • apply existing knowledge to generate new ideas, products, or processes. • create original works as a means of personal or group expression. • use models and simulations to explore complex systems and issues. • identify trends and forecast possibilities. ISTE: NETS-S: www.iste.org/nets

  13. How do we make our students creative and innovative? • Give students the tools • Give students the time • Challenge Them • Open Ended Assignments • Be Vague

  14. Tools What you need Google Docs/Zoho Pronto Gaggle Mindomo Animoto, VoiceThread, Flickr Blackboard Audacity / Podcasting iMovie / Videocasting Inspiration / Mindomo Peripheral Devices Blogging Wikis Mimio/Wacom iPods/Cell Phones Student Projects What our students do Wikispaces A week in the life… Podcasting Mimio/Wacom Blogging Digital Storytelling Web Video Chemical Reactions Simulations Inspiring Projects Google Docs/Zoho Collaboration/Communication and Creativity/Innovation

  15. Wikispaces • Present Class Content • Share Project Ideas • Publish Student Examples • Reorganize the structure of delivered content • Government - Science Collaboration • Wiki Design is key to success

  16. A Week in the Life… • Students keep a written and digital record for each week of class • iWeb • Blogging

  17. Podcasting / Vodcasting • Homework Help • Explanation of Solutions • Hints on Assignments • Student Advice • Radio Show • Announcements • Exit Ticket • Reporting Live

  18. Mimio/Wacom • Create and archive problem solutions • Diagrams, charts, graphs • Brainstorming • Venn Diagrams • KWL • Writing Samples

  19. Blogging • Record of class on a daily basis • Updates on class happenings • Digital newsletter • Parent Reminders • Reading Opinions • Problem Solutions • Reading Summaries • Current Events

  20. Digital Storytelling • Field Trips • Special Assignments • Lab Reports • Collaborative Photo Sharing • Common25Show@photos.flickr.com • Blabberize, Voicethread

  21. Current Projects • Web Video Project • Students create a video of an example of motion, analyze the motion, and create a website to communicate their findings.

  22. Chemical Reaction Project • Chemical Reaction Project • Students create a video and photo product of a reaction type, analyze the stoichiometry of the reaction, and create a product that communicates their results.

  23. Simulations • PhET - Physics • Explore Learning • Confirm real world findings • Design experiments not possible

  24. Inspiring Projects • Mind-mapping/Brainstorming software • E.g. Mindomo, Inspiration • Student Use • Mapping out a project plan • Link terms and concepts from lessons • Webpage design • Flowcharts

  25. Online Productivity • Share working documents • Analyze comparative data working with studnets from other schools. • Group writing assignment • Prompt response • Reading summary

  26. Questions • Email: info@edtechinnovators.com • Website: www.edtechinnovators.com

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