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Interactive & Creative Lecture Techniques

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Interactive & Creative Lecture Techniques. Group Presentation - Group I EDAE 620 – Processes & Methods April 18, 2011. Introduction – Scott Foster. Click Here for a Brief Introduction to our Presentation. Interactive & Creative Lecture Techniques:. Part I – Design & Delivery .

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  1. Interactive & Creative Lecture Techniques Group Presentation - Group I EDAE 620 – Processes & Methods April 18, 2011

  2. Introduction – Scott Foster Click Here for a Brief Introduction to our Presentation

  3. Interactive & CreativeLecture Techniques: Part I – Design & Delivery

  4. Designing & Delivery:8 Rules to Follow

  5. Rule 1 – Be Prepared! • Plan your work • Work your plan • Include contingencies • Carefully consider the variables. • Know your learners. • What you are trying to accomplish? • Know your material well.

  6. Rule 1 – Be Prepared! • Create a notes page to work off of that . • Identify key points to cover. • Consider time parameters • Look for ways to create variety. • Plan for and include logical break points. • Make it manageable.

  7. Design & Delivery10 Rules to Follow Rule 2 – Start with a Bang!

  8. Rule 2 – Start with a Bang! • Start with an Icebreaker. • Get their attention from the start! • Set expectations for the rest of the lecture. • Engage your students. • Interesting or thought - provoking photograph. • Video or film clip. • Poem • Music

  9. Rule 2 – Start with a Bang! • Make it relevant • Make it fun. • Make it interactive if you can. • Group exercise, game, or contest. • Use humor, if appropriate. • Make it relatively short - 5-10 minutes max. • Be creative.

  10. Rule 2 – Start with a Bang! Example As an icebreaker, I used the video clip I’ve posted below prior to a class I was teaching to some Customer Service Staff. The subject of my lecture that day was body language and non-verbal communication. The clip illustrates that its not just what you say, but how you say it and how you present yourself that often counts. Five Easy Pieces Clip

  11. Rule 3 – Answer this Question:What’s in it for me? • Adults want to know why they need to know • Tune into radio stations WI – FM (What’s in it for me?) and MMFG – AM (Make me feel good about myself).(Pike 1994) • Want to be treated like adults. • Sell it, don’t tell it.

  12. Rule 4 – Limit your Focus • Not too much information. • Say a lot about a little. • Limit yourself to 7-8 points • Don’t try to do too much. • Give examples • Share personal stories • Ask the group for personal stories relevant to the topic.

  13. Rule 5 – Vary the Activity • Avoid monotony • Keep moving – know the material well enough to “mingle” with your group. • Do something different about every 20 minutes. • Ask a question. • Ask for a meaningful show of hands. • Create a mini-activity. • Do something to “shift gears.” • Include adequate breaks in longer presentations

  14. Rule 6 – Use Multi-Media • Music • Video • Photos • Integrate into your PowerPoint or use separately. • Test your delivery method in advance. • Make sure your equipment works.

  15. Rule 7 – Integrate Humor • Only use when it makes a point. • Must have relevancy to the topic. • Do not offend. • Use as a stress reliever. • Add impromptu humor when the opportunity is there.

  16. Rule 7 – Integrate Humor • Only when appropriate • Make fun of yourself. • Spoof a well known comedy element , such as Letterman’s Top 10 List. • If you have a connection to the group, OK to make fun of the group as a whole.

  17. Rule 8 – Use PowerPoint Wisely • PowerPoint has many features that help your presentation be multi-faceted. • Explore its features and utilize these tools when it makes sense. • Don’t get carried away with animations that only serve as a distraction. • Don’t just read word for word from your presentation. • Use it to make key points, then elaborate.

  18. Rules Recap These were some of the basic rules covering the design and delivery of creative, interactive lectures. In addition, check out the Lecture Critique Exercise, additional readings, and discussion questions.

  19. The End