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USING IMMERSIVE VIRTUAL ENVIRONMENTS TO UNDERSTAND BEHAVIOR. Jim Blascovich University of California, Santa Barbara January 24, 2001 Illinois Wesleyan University. Virtual Reality. Virtual Reality. Jaron Lanier. Virtual Environments.
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USING IMMERSIVE VIRTUAL ENVIRONMENTS TO UNDERSTAND BEHAVIOR Jim Blascovich University of California, Santa Barbara January 24, 2001 Illinois Wesleyan University
Virtual Reality Jaron Lanier
Virtual Environments • Sensory experiences of “synthetic” information that lead to on-line perceptions of environments and their contents to the participant.
A Scientific Tool for Understanding Behavior Jack Loomis Andy Beall ?
Navigation System for the Blind Jack Loomis
1st Generation 1991
RECVEB (1997) • Multidisciplinary group of researchers • anthropology • communication • computer science • geography • instructional development • music • psychology
RECVEB (1997) • using immersive virtual environments to study behavior scientifically • using knowledge of behavior to improve immersive virtual environment technology
Research Categories • Basic • Applied
Basic Research Areas • Vision • e.g., What sensory information is important in the perception of scale or size?
Basic Research Areas • Spatial Cognition • How do we learn to orient ourselves spatially?
Basic Research Areas • Learning and Education • Can exploration of an object or environment in three dimensions add to the efficiency of the learning process?
Basic Research Areas • Mass Media Effects • Will immersive virtual environment media exacerbate positive and negative media effects?
Basic Research Areas • Social Psychology • Can we use immersive environments to create and experimentally examine social interaction?
Model of Social Influence within Virtual Environments hi Behavioral Realism lo
Model of Social Influence within Virtual Environments hi Behavioral Realism lo lo hi Telepresence
Model of Social Influence within Virtual Environments hi Behavioral Realism lo lo hi Telepresence
Model of Social Influence within Virtual Environments hi Behavioral Realism lo lo hi Telepresence
Model of Social Influence within Virtual Environments hi Behavioral Realism lo lo hi Telepresence
Model of Social Influence within Virtual Environments hi Behavioral Realism lo lo hi Telepresence
Model of Social Influence within Virtual Environments High Self-Relevance hi Behavioral Realism lo lo hi Telepresence
Model of Social Influence within Virtual Environments Low Self-relevance hi Behavioral Realism lo lo hi Telepresence
Model of Social Influence within Virtual Environments Moderate Self-Relevance hi Behavioral Realism lo lo hi Telepresence
Model of Social Influence within Virtual Environments hi Behavioiral Realism lo lo hi Telepresence
Proxemics:Bailenson & Blascovich, in prep. Interpersonal Distance (front) Behavioral Realism Meters
Proxemics:Bailenson & Blascovich, in prep. Interpersonal Distance (back) Behavioral Realism Meters
Conformity:Swinth & Blascovich, in prep. Betting Norm $
Conformity:Swinth & Blascovich, in prep. Betting Norm $
Social Facilitation/Inhibition:Hoyt & Blascovich, in prep. % Correct
Applications • Collaborative Virtual Environments
Applications • Collaborative Virtual Environments