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Explore the concept of shallow processing and an abstractor system within dialogue systems. Learn how knowledge is utilized in real-time dialogue to enhance user experience. Discover the intricate process of generic term replacements and ontology pointers. Dive into the classification and replacement of personal pronouns and thematic transformations. Part I concludes with a comprehensive overview of the mechanisms at play in this innovative system.
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A SPEECH-CENTER BY DRAWERS I BY ANDREAS H. DRESCHER Carter tellsus in his „shallow processing hypothesis“, that a processing system which has access only to limited quantities of world knowledge, can usually choose an appropriate antecedent for an anaphor even in cases where the inference machanism by itself cannot do so. My „SPEECH-CENTER-BY-DRAWERS“starts here in PART I with a "shallow processing”, too. But it also contains an ABSTRACTOR (PART III), which enables it togo „deeper“.
RESOLUTION OF USER-OUTPUT (RIO):Thats what CHATSCRIPT has to do "on the fly" when having his dialogue with a USER, but adequately supplied by the knowledge it still has in "his pockets" by PREM(the possibility that inside a talk about Montezuma a "he" is still “Montezuma” is very high:)
HOW CAN THIS BE DONE? ONTOLOGY-POINTERThe most important parts of a sentence (nouns, verbs, adjectives)will be checked out for their generic term, their synonyms and the synonyms of their generic term and endowed by pointers, to replace these words, too.For example the replacement of "his majesty" and "Montezuma".
The next slides show how PREM and RIO are working in detail. REPLACEMENTS: A: PERSONAL PRONOUNS