1 / 12

SETTING THE STAGE FOR SELF-DRIVING CARS: Exploration of future autonomous driving experiences

SETTING THE STAGE FOR SELF-DRIVING CARS: Exploration of future autonomous driving experiences. Ingrid Pettersson i ngrid.pettersson@volvocars.com PhD Student Chalmers University of Technology, Design & Human Factors and Volvo Car Corporation, Digital UX. Autonomous Cars.

duc
Télécharger la présentation

SETTING THE STAGE FOR SELF-DRIVING CARS: Exploration of future autonomous driving experiences

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. SETTING THE STAGE FOR SELF-DRIVING CARS:Exploration of future autonomous driving experiences Ingrid Pettersson ingrid.pettersson@volvocars.com PhD Student Chalmers University of Technology, Design & Human Factors and Volvo Car Corporation, Digital UX

  2. Autonomous Cars • Within research, the major benefits of self-driving cars are argued to be safety, convenience, fuel economy and lower emissions (Davila & Nombela, 2012; Rupp & King, 2010; Verberne, Ham, & Midden, 2012) • But…what are the future users’ • Expected values? • Worries? • Activities? • Emotions? • How do we probe into experiences and expectations of what yet does not fully exist?

  3. Methods for Researching Future User Experiences? Context of use X • Allowing the user to have a more active role in user studies (examples to be found in Halse, Brandt, Clark & Binder, 2010) • Using materials to trigger imagination and conversation (Brandt & Grunnet, 2000). • Using open designs to stimulate study participants’ fantasy, i.e. not the car as it is today (Ehn & Kyng, 1991). • Using both body and mind, by for example enactment of future usage (Brand & Grunnet2000; Buchenau & Suri, 2000). • Two user studies, A & B, using different approaches Today “Sci-fi” Self-driving car

  4. Study A – Drawing and Collaging • Participants engaged in drawing, collaging and interview about autonomous cars • Collaging of car types and cityscape • Qualitative data analysis • 9 participants in Copenhagen

  5. Study A – Results • Social implications • Great value of being more social in the car. Requires interior design remake • Six of nine participants wanted traditional exteriors, did not want to “stand out” • Every-day life values • Time management • Freedom • Transition from work/home • Smoothing out the journey’s ups and down • Smarter ways of using resources • Sharing cars • Smart infrastructure and self-driving cars, i.e. smart parking • Trust • Great variety of trust • Fear of break downs • Close surveillance of systems first, eventually letting go • Conclusion • Method worked well, but results mainly on a high-level

  6. Study B – “Setting the Stage” • Drawing and enactment • Scenario of taking back control from the car • 9 Participants in Göteborg, Sweden

  7. Results: Interaction and metamorphosis • Metamorphosis of the interior: moving steering wheel and seats to enable distancing from driving. Softer sound and lights • Hi-tech solutions such as voice control and screens- Enjoying novelty and being part of a paradigm shift • Keeping a driving information focus point to glance at from time to time

  8. Results: The extended living room • A mix between work and relaxation • Seamless transitions between home/car/work • Becoming a living room • Space • Social • Storage • Mood: soft lights and low sounds

  9. Results: Trust • From high trust and envisioning calm transitions to driving…to worries of technology unfit to meet human reaction capabilities • Participants OK with taking over in situations with low timing acuteness, otherwise the car is expected to handle the situation (or the worry exceeds the value)

  10. Comparison and Conclusions • Some of the values found • Social • Time Management • Relaxation – the new living room • Novelty - Metamorphosis of the car • The use of embodiment and drawing for more in-depth reflections • In concert with later more traditional research. Experience prototypes for experimentation and exploration of body & mind experiences (Buchenau& Suri, 2000)

  11. Thank you Ingrid Pettersson ingrid.pettersson@volvocars.com

More Related