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CS 352: Computer Graphics

CS 352: Computer Graphics. Game Development. Outline Overview of game engines. What are the big ones Free or inexpensive software if you want to make a game Unity overview Unity videos, demo (from tutorial). Computer Games. Value of games? Designed experience Science of engagement

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CS 352: Computer Graphics

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  1. CS 352: Computer Graphics

    Game Development
  2. Outline Overview of game engines. What are the big ones Free or inexpensive software if you want to make a game Unity overview Unity videos, demo (from tutorial)
  3. Computer Games Value of games? Designed experience Science of engagement Popular cultural medium Big business
  4. Game Development Many aspects: Experience design—UI, gameplay, narrative Cinematics Artwork—3D modeling, surfacing, lighting, environment, animations, sound Programming—graphics, UI, physics, AI, networking, game tools Level design Sound engineering Testing Maintenance (bug fixing, adding levels and features)
  5. Game Development Budget typically $20 million, as high as $40 million Most games don’t make a profit Small indie companies spring up and die out frequently High expectations 1980s: a single programmer might do a game Now, dozens or hundreds of people might be involved Still, it’s possible for individuals or small teams to do small games (World of Goo – 2 people) Mobile games are changing the industry
  6. Software for Game Development Game engine, physics engine Level design 3D Modeling Animation Image, audio, video processing Asset management Now there is a secondary market for game engines, physics engines, tools, models, animations, etc. making development easier
  7. Workshop: Open Source and FreewareSoftware for Game Development
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