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Join us for a comprehensive agenda focused on Gaming Design fundamentals. This session includes introductions, an exploration of SCRATCH basics, mini-lessons, and an interactive Gaming Carousel. Participants will also dive into ALICE basics and showcase their creations. With breaks for networking and lunch, this event fosters learning and creativity in game design. Key topics include simulations, storytelling, technical writing, level design, and more. Expand your skills and discover the exciting world of game development.
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Gaming Design Game & Design 38457
Agenda 8:30-9:00 Welcome & Introduction 9:00-10:00 SCRATCH Basics 10:00-10:10 Break 10:10-11:10 Mini-Lessons 11:10-11:30 Gaming Carousel 11:30-1:00 Lunch 1:00-1:30 ALICE Basics 1:30-2:30 Mini-Lessons 2:30-3:00 Gaming Showcase 3:00-3:30 Reflections & Evaluation
Gaming Design Fundamentals • FUN • SIMULATIONS or ANIMATIONS • WORLD BUILDING • ADVENTURE GAMES • TECHNICAL WRITING • STORY TELLING • LEVEL DESIGN • 3D, 2D • ART • COMICS • PROGRAMMING • ARTIFICIAL INTELLIGENCE • Non-Player Characters • Avatars • Design
Student Behavior IMAGES CODING • Actions • Coding • Levels • Points • Character • movement • Art work • Characters • Backgrounds • -NPCs • Sounds • -Environment • -Stuctures VS
SCRATCH Basics Download Version 1.4 http://info.scratch.mit.edu/Scratch_1.4_Download
ALICE BASICS Versions 2.X 3.X CG