SlideServe
Menu
Préférences
© SlideServe · v2026

3D Sketch-based 3D Model Retrieval With Kinect

eldon avatar
1 diapositives · 246 Views · Jul 26, 2014

3D Sketch-based 3D Model Retrieval With Kinect Natacha Feola 1 , Azeem Ghumman 2 , Scott Forster 3 , Dr. Yijuan Lu 4 1 Department of Computer Science, University of Kentucky, KY, USA 2 Department of Electronics Engineering, Ghulam Ishaq Khan Institute (GIKI), Pakistan

3D Sketch-based 3D Model Retrieval With Kinect - slide 1
01 / 13D Sketch-based 3D Model Retrieval With Kinect
1 / 17

Télécharger la présentation

3D Sketch-based 3D Model Retrieval With Kinect
Une image / un lien ci-dessous est fourni (tel quel) pour télécharger la présentation

Politique de téléchargement : le contenu du site vous est fourni TEL QUEL pour votre information et votre usage personnel ; il ne peut être vendu, concédé sous licence ni partagé sur d’autres sites sans l’accord de son auteur.Le contenu vous est fourni TEL QUEL, pour votre information et votre usage personnel uniquement. Téléchargez la présentation en cliquant sur ce lien. Lors du téléchargement, si vous ne parvenez pas à télécharger une présentation, l’éditeur a peut-être supprimé le fichier de son serveur.Pendant le téléchargement, si vous ne parvenez pas à obtenir une présentation, le fichier a peut-être été supprimé par l’éditeur.

F I N

Plus de contenu associé

Transcription de la présentation
  1. 3D Sketch-based 3D Model Retrieval With Kinect • NatachaFeola1, Azeem Ghumman2, Scott Forster3, Dr. Yijuan Lu4 • 1 Department of Computer Science, University of Kentucky, KY, USA • 2 Department of Electronics Engineering, GhulamIshaq Khan Institute (GIKI), Pakistan • 3Department of Computer Engineering, University of Maryland, Baltimore County (UMBC), MD, USA • 4Department of Computer Science, Texas State University, TX, USA Demo System Introduction Framework Experiments & Results A very powerful and intuitive user interface equipped with gestures and voice recognition to facilitate 3D sketching. To match the object it was experimentally found that 19 sectors and 6 shells yield the best results. • Create 3D sketch database • Models are sketch views of Princeton Shape Benchmark • All models chosen are from the SHREC 2012 dataset which consists of 1200 models and 60 classes • We also created the largest 3D sketch database by collecting 3D models from ESB CAD, CCCC, Bonn Archi-tecture, Google Warehouse,Watertight 3D, NIST, etc. • Understanding of Kinect sensor • Capabilities outlined • Point field capture program created • Feature chosen for 3D shape matching • Criteria: Speed, accuracy, and ease of implementation • Shape histogram matching program created • Parts integrated into demo system • Fast real-time searching We propose a novel approach to allow people to freely draw a 3D sketch in a virtual 3D space. The program matches user generated 3D sketches with models in a 3D database. Our system utilizes a Kinect sensor to record a user’s hand position over time. The point field generated is then compared to objects in a 3D database and likely matches are displayed. Our project shows great promise in the field of Human Computer Interaction for it’s intuitive interface and fast response time. Problem • Tested our system with multiple sample sketches and matched to SHREC 2012 models. • Good results with simple shapes & sketches. • Excellent search speed. • There does not yet exist a method to capture a 3D sketch in virtual 3D space. • Current sketch based matching only uses 2D information. • User is constrained to drawing on a surface. • How do we allow user to freehand sketch in the air? • Can we incorporate 3D matching to improve retrieval accuracy? Conclusions &Future Work • Successful development of 3D sketching software, implementation of 3D object retrieval based on 3D sketch, and development of a real-time 3D sketch based retrieval demo system. • Plans to improve: • Implement machine learning algorithm to improve matching. • Explore gesture recognition to allow for easier sketching. Acknowledgements This research is supported by the NSF REU Program and Texas State University. References [1] EitzM., Hays J., Alexa M.: How do Humans Sketch Objects? ACM Trans. Graph. 31, 4 (2012).[2] Li, B., Schreck, T., Godil, A., Alexa, M., Boubekeur, T., Bustos, B., & Yoon, S. M. SHREC'12 Track: Sketch-based 3D Shape Retrieval. In Proceedings of the 5th Eurographics conference on 3D Object Retrieval (pp. 109-118). Eurographics Association. (2012). [3] Shilane, P., Min, P., Kazhdan, M., & Funkhouser, T. (2004, June). The princeton shape benchmark. In Shape Modeling Applications, 2004. Proceedings (pp. 167-178).