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Maria D.Izquierdo

Maria D.Izquierdo. Compentency 007 K -L. Competency 007:. The master technology teacher demonstrate knowledge of instructional design, development and assessment in a technology-enhanced environment. Competency K:.

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Maria D.Izquierdo

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  1. Maria D.Izquierdo Compentency 007 K -L

  2. Competency 007: The master technology teacher demonstrate knowledge of instructional design, development and assessment in a technology-enhanced environment.

  3. Competency K: • Demonstrates knowledge of theories and factors that effect learning in technology enhanced environments(e.g., students’ developmental stages and characteristics).

  4. KNOWLEDGE OF THEORIES: Instructional Technology Theories • GENERAL DIFFUSSION THEORY • INNOVATON DECISION PROCESS • INDIVIDUAL INNOVATIVESS • RATE OF ADOPTION • PERCEIVED ATTRIBUTES • MACRO AND MICRO

  5. Social theories • Actor-network theory (ANT) – • Social construction of technology(SCOT) • Structuration theory- • Systems theory- • Activity theory-

  6. Group theories • Social presence theory • Media richness theory • Media naturalness theory • ANALYTIC THEORIES

  7. Students developmental stages The Developmental Stages of Erick Erickson 1.infancy: birth to 18 months 2.Early childhood: 18 month to 3yrs. 3. Play Age: 3 to 5 years 4. School Age: 6 to 12 years( Ego Development Outcome: Industry Vs.Inferiority) 5.Adolescence: 12-18years( ego Development Outcome: identity Vs. Role confusion) 6. Yound Adulthood: 18 to 35( Intimacy and Solidarity Vs. Isolation) 7.Middle Adulthood: 35 to 55 or 65 ( ego Development Outcome: Generativity Vs. Self Absorption or Stagnation 8.Late Adulthood:55 or 65 to death(Ego development Outcome: Integrity Vs. Despair)

  8. Prior to completion of grade 2 students will be able to • Use input devices (e.g., mouse, keyboard, remote control) and output devices (e.g., monitor, printer) to successfully operate computers, VCRs, audiotapes, and other technologies. • Use a variety of media and technology resources for directed and independent learning activities. • Communicate about technology using developmentally appropriate and accurate terminology. • Use developmentally appropriate multimedia resources (e.g., interactive books, educational software, elementary multimedia encyclopedias) to support learning.

  9. Continuation…. • Work cooperatively and collaboratively with peers, family members, and others when using technology in the classroom. • Demonstrate positive social and ethical behaviors when using technology. Practice responsible use of technology systems and software. • Create developmentally appropriate multimedia products with support from teachers, family members, or student partners.

  10. Continuation….. • Use technology resources (e.g., puzzles, logical thinking programs, writing tools, digital cameras, drawing tools) for problem solving, communication, and illustration of thoughts, ideas, and stories. • Gather information and communicate with others using telecommunications, with support from teachers, family members, or student partners.

  11. COMPENTENCY L: • DEMOSTRATE KNOWLEDGE OF CURRENT RESEARCH AON AND STRATEGIES FOR PLANNING AND DESIGNING CLASSROOM LEARNING ENVIRONMENTS THAT EFFECTTIVELY INTEGRATE TECHNOLOGY, INCLUDING AVALALABLE ASSISTIVE TECHNOLOGIES AND ACCESSIBLE DESIGN CONCEPTS FOR ELECTRONIC MEDICA DEVELOPMENT.

  12. EFFECTIVELY INTEGRATE TECHNOLOGY • FEAR OR NOT TO EFFECTIVELY INTEGRATE TECHNOGY? What is available to assist our teachers?

  13. TECHNOLOY AVAILABLE: • ELECTRONIC MEDIA: are media that uses electronics ( mainly print media) -TRANSMISSION -WIRELESS -INTERNET -SIGNAL PROCESSING -ELECTROC INFORMATION -DIPLAY AND OUTPUT -CONTENT FORMAT -INTERACTIVITY

  14. ADAPTIVE TECHNOLGY • Assistive technology or adaptive technology (AT)- is an umbrella term that includes assistive, adaptive and rehabilitative devices for people with disabilities and also includes the process use in selecting, locating, and using them. • Examples: Curb cut in architecture, standing frames, text telephones, accessible keyboards, large print, braille, and speech recognition software.

  15. Sources: http://www.2gsu.ed http://www.google.com/imgres?q=technology+theor y&um=1&hl=en&sa=N&biw=1280&bih=685&tbm=is ch&tbnid=JVjjrJn7atI03M:&imgrefurl=http://www.dipity.com/tickr/Flick http:www.support4change.com https://www.msu.edu/~mckin115/Matrix/gradelevels/pk-2.htm http://en.wikipedia.org/wiki/Theories_of_technology

  16. Sources • http://en.wikipedia.org/wiki/Accessibility • httP://en.wikipedia/org/wili/Assistice_technology • www.youtube.com

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