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In Lecture 24 of CS540 Software Design, we delve into various design patterns that foster reusability and flexibility in software development. This lecture covers key concepts such as the Singleton, Factory, and Observer patterns, providing students with concrete examples and use cases. Understanding these patterns enables developers to solve common design problems efficiently, enhancing the overall software architecture. Join us to explore how these design principles can elevate your programming skills and foster better collaboration in software projects.
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